Discussion: Victory Condition?

Ordinary Guy, I suggest you set up a separate thread on this if you set up a poll, or you would get some polito-technical complaining on "setting up the poll to soon", "need more discussion" and so on, even though this debate has lasted for a while. I support you, and I see that some players are very fickle, jumping back and forth between wars and projects without concluding objectives.

But we need to put some fire up their chimney, and get the ball rolling.
SO I support your case, and discuss and poll it. I will be on vacation by then, but I am certain you guys will provide an interesting challenge for the end-game.
 
:confused: Why a new thread, when this one is perfectly fine?

Anyway - all it basically comes down to is: do we want to fight war on another continent. If yes we should mop up ours and plan to move ahead. A domination victory would then probably be easier then conquest but that remains to be seen...
If no we should still mop up the continent and go into build mode - whether diplomatic or space would then be the answer really depends on how far back we are.
I do think we can now commit to either: carry the war beyond our continent or not, I don't think we can decide which victory is feasible before we know the other civs...
 
My thoughts about:

1) First, dominate totally our continent: no Germans, no Romans, no Barbs.

2) Then, maximize the economy and grow, while scouting the seas.

3) Know the whole world, check land and pop % , be prepared to everything:
grab some islands, intercontinental invasion, space building, UN.
Never forget to win is needed to achieve victory and to avoid other does it.

4) Then choose and do it. (I guess domination, with or without UN, is usually
the easiest way.

Best regards,
 
That's what I think is best too, fed1943. We should get these wars over.
 
Space victory seems best to me
 
I'm still pretty uncomfortable with our lack of knowledge about the other continent. We can't really decide on a victory condition without knowing what the others are capable of.
 
Space victory seems best to me

Assuming that the AIs are not too far ahead... On the other hand we could go straight for AlGoreNet and pull a Space Race from behind :D
With a whole continent for ourselves we should be well set for such a victory. As I stated elsewhere: I don't believe in intercontinental warfare in CIV - so my vote would be for: take this continent, shift into builder mode, see if we can get a Diplo win with just us voting, if not go for Alpha Centauri...
 
Assuming that the AIs are not too far ahead... On the other hand we could go straight for AlGoreNet and pull a Space Race from behind :D
With a whole continent for ourselves we should be well set for such a victory. As I stated elsewhere: I don't believe in intercontinental warfare in CIV - so my vote would be for: take this continent, shift into builder mode, see if we can get a Diplo win with just us voting, if not go for Alpha Centauri...

Aelf-style, continental domination, cottage rush with emancipation, outresearch the AI, win
 
I have no problems with controlling our entire continent.

It gives us plenty of options - diplomatic/space. OR even conquest, domination if other citizens advocate it.

@DaveShack, if we keep waiting, we will keep jumping back and forth between different ideas and suggestions without having a clear objective, like Provolution has stated. So why not just take over the entire continent? Germany and the Romans wouldn't trade or vote for us as we've declared war with them.
 
@DaveShack, if we keep waiting, we will keep jumping back and forth between different ideas and suggestions without having a clear objective, like Provolution has stated. So why not just take over the entire continent? Germany and the Romans wouldn't trade or vote for us as we've declared war with them.

I don't mind taking our continent. The point I was trying to make is that we can't choose space vs diplo vs intercontinental war until we know where we are vs the other continent. If we're behind far enough that we can't catch up, we have to invade to prevent them from winning via space.
 
You are right, that is why we need to get focussed, and not be fickle.
 
I don't mind taking our continent. The point I was trying to make is that we can't choose space vs diplo vs intercontinental war until we know where we are vs the other continent. If we're behind far enough that we can't catch up, we have to invade to prevent them from winning via space.

Ah...now I see your point. And I also agree with it.

So how about we eliminate Germany and Roman from the continent first? Then find out how the people from the other one is doing before making a final decision.

I'm assuming no one is in favour of time victory here. So that leaves the other conditions open for now. Any objections?
 
The earlier we find out where we are, the more chance we have of making a correction if one is needed. It's a matter of leverage. It wouldn't kill us to produce two caravels at the same time we're dominating our continent.
 
The earlier we find out where we are, the more chance we have of making a correction if one is needed. It's a matter of leverage. It wouldn't kill us to produce two caravels at the same time we're dominating our continent.

I am already afraid we are the new world, not the old world. We are a big juicy fruit ready for the picking, if we don't get our act together.
 
After a week with no new opinions, I have decided to start a poll with all the victory conditions and abstain as options. The poll will last for 3 days.

Should it be binding or just the opinion of the citizens?

I feel that it should be binding, so that we can focus towards achieving a specific goal without dilly-dallying.

Edit: The top 3 choices will be taken as the ones which the citizens have endorsed. This is just in case we find that the top choice either impossible or very difficult to achieve.
 
Make it just the opinion of the citizens, because we don't want to be tied down with it in the courts

Edit, but i do believe the results should be taken very seriously when making key demogame deicisions
 
Yes, I recommend advisory polls where you can get away with it.
I am still curious to see how polls will be handled this term.
 
I recently had an interesting thought for a victory condition. For diplomatic victory, we need at least 60% of the world population. There's a chance we can have that by just conquering all of our continent, but if that isn't the case, we'll just have to decrease the world's population :cool:. So when it comes to that, we could build a couple of transports, load them with 1 marine each, and build 2 nukes/transport. We place the transports outside of the enemies cultural borders near important cities, nuke each of their important coastal cities twice, capture and raze these cities, and the victory should be ours.
 
We could do that, or attack a separated piece of land with elite infantry/cannon as I proposed, or with Joe Harkers Cavalry Army (the one you partly voted for him for).
 
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