sman1975
Emperor
"Deus vult!" Pope Urban II
"Are you sure????" Saladin
"Divine Daredevils – Assassins vs. Templars" is a mod that seeks to add more variety and flavor to the Middle Ages portion of the Civ V game. The goal is to capture some of that mystery, intrigue, and magic of that colorful period – that period roughly corresponding to the very late Classical through the early Industrial Eras, with even a small amount of influence into the Modern Era. While, technically, the Assassins and Templars were no longer active in these latter Eras, there were subsequent organizations forming that were essentially performing the same role as "protectors of the faith."
This mod - "Divine Daredevils – Assassins vs. Templars" - adds 14 units to the game, appearing in the Classical to Modern Eras. Seven each for each "side." These units have been modified to add more colorful attack animations, and improve the overall look of Middle Ages combat in the game.
They have specialized promotions to give them more unconventional warfare capability, such as the customized "Divine Daredevil Promotion" (4 different levels) that can provide invisibility to most units, a chance to frighten adjacent enemies (lowering their combat strength), withdraw from losing combat, and moving after attack. These units also receive a random "Daredevil Specialty Promotion" that is awarded after their first combat. Some of the possible promotions they might receive are the ability to enter another civ's territory when not at war, additional damage to wounded units, and several of the promotions from the "Mystic Blade" random promotion (Ambition, Enemy Blade, Evil Spirits, Heroism, and Restlessness).
Direct Download: https://forums.civfanatics.com/resources/divine-daredevils-assassins-vs-templars.26681/
Steam Link: http://steamcommunity.com/sharedfiles/filedetails/?id=1278471661
Please note: this mod really has nothing to do with the Assassin's Creed video game - other than they're both set in about the same time period.
Acknowledgements: The mod started life as a unit pack, to be a modder's resource for future mods. But where's the fun in that?
Added a small wrapper of code that would cause the units to spawn at random times between Classical and Modern Eras - just to add a little more excitement to mid-game experience.
Special thanks to these great modders who built the models or provided tutorials on unit animations: Nomad or What, Civtar, bouncymischa, PawelS, Bane, and Deliverator.

"Are you sure????" Saladin
"Divine Daredevils – Assassins vs. Templars" is a mod that seeks to add more variety and flavor to the Middle Ages portion of the Civ V game. The goal is to capture some of that mystery, intrigue, and magic of that colorful period – that period roughly corresponding to the very late Classical through the early Industrial Eras, with even a small amount of influence into the Modern Era. While, technically, the Assassins and Templars were no longer active in these latter Eras, there were subsequent organizations forming that were essentially performing the same role as "protectors of the faith."
This mod - "Divine Daredevils – Assassins vs. Templars" - adds 14 units to the game, appearing in the Classical to Modern Eras. Seven each for each "side." These units have been modified to add more colorful attack animations, and improve the overall look of Middle Ages combat in the game.
They have specialized promotions to give them more unconventional warfare capability, such as the customized "Divine Daredevil Promotion" (4 different levels) that can provide invisibility to most units, a chance to frighten adjacent enemies (lowering their combat strength), withdraw from losing combat, and moving after attack. These units also receive a random "Daredevil Specialty Promotion" that is awarded after their first combat. Some of the possible promotions they might receive are the ability to enter another civ's territory when not at war, additional damage to wounded units, and several of the promotions from the "Mystic Blade" random promotion (Ambition, Enemy Blade, Evil Spirits, Heroism, and Restlessness).
Direct Download: https://forums.civfanatics.com/resources/divine-daredevils-assassins-vs-templars.26681/
Steam Link: http://steamcommunity.com/sharedfiles/filedetails/?id=1278471661
Please note: this mod really has nothing to do with the Assassin's Creed video game - other than they're both set in about the same time period.
Acknowledgements: The mod started life as a unit pack, to be a modder's resource for future mods. But where's the fun in that?

Special thanks to these great modders who built the models or provided tutorials on unit animations: Nomad or What, Civtar, bouncymischa, PawelS, Bane, and Deliverator.







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