I don't think the DLC model is the problem. The biggest marketing mistake with Civ VI, IMO, was selling the deluxe edition without any info on what the DLC would be. This led to purchasers of the deluxe edition saying they didn't get their money's worth. And they didn't go back and change their reviews when they added the two additional DLC.
Woah, Nelly! It did say that the DLC would grant "access to four/six [added later] DLC packs that will add new civilizations, leaders, scenarios, and more for a bundled discount". It doesn't specify the contents themselves, but it is not like there wasn't 'any info'.
The issue in my opinion is there's no "early adopter" reward. It's actually a trend in the industry as a whole in my opinion. Buy early, you'll pay a premium for the access. Wait 6-12 months, and you'll get much better deals. I think publishers/devs should issue DLC discount coupons for people who bought the game early as a show of gratitude. Unfortunately that doesn't seem like it'll be catching on anytime soon.
The only way to counter it, in my opinion, is to either go big early and get a deluxe pack, or wait it out. If you buy early you have to expect that you're paying extra for the early access. And that goes for more ways than one given how often games need to be patched for core flaws on release.
What? ^^' That would mean just selling it for a lower price, no? If they sell it to early adopter cheaper, and to late adopters, it's just a lower price.
1) If they adopted your model 'mid adopters' would scream that they should get a discount too..
2) If you want to buy something that has just been released, you pay full price. It's how that works with everything. They offer it to you with the most amount of money they can make to earn their profit, to invest and to continue to support the product (or give it to a greedy CEO, in a lot of companies). That's also why they often lower the price later, because it earns them more money, not because it's a favour to people who haven't decided to buy their product yet, or to screw with people who have.
This. There really is no other medium where you get as much entertainment for your money as games. Civ is at .20 euros per hour for me, meaning that one dinner out for 25 euros is 125 hours of playtime. And that's my current time played.
And then there's also League of Legends which I've spent several hundred euros on and is still cheaper per hour than Civ...
I would count board games here too, because I often play them with multiple people so it quadruples the value of entertainment per hour. But yeah, that's also why I buy Civ DLC without hesitation. I'm at 1013 hours since launch, and it will probably still entertain me for another 1000 hours.
Except maybe your library, where you can get books for free!
I guess I really do not understand at all. The game does not feel very expensive? But I do suppose that can be totally relative to your income. I feel to me it's just a personal decision if you feel the addons are worth your money then you buy them, otherwise you don't?
Your libary doesn't offer games? Also, I don't think income is the point here. I mean, your point is absolutely valid, but this is a classic case of customers feeling cheated because they see discounts they can get. I get it, although I don't mind buying a la carte. The Deluxe Edition gets discounted consistently, but the DLC included in that edition does not, which is quite strange indeed. It's a model that rewards new customers, but not existing ones. I get why that would disgruntle some. Me? I think paying full price is still great value for money in Civ's case.