DLC Unique Unit Elimination Thread

Berserker 26
Keshik 35
Khan 24

My turn to say "reversal ftw" :p
A unit that is useful all game long simply deserves to win, IMHO...
 
Berserker 22
Keshik 37
Khan 25

Out of these 3, the mongolian ones are far superior, since the Berserkers are dragged down by a cruddy UA compared to the boost of the Mongolian one to both these units. Out of the 2, Keshik is just too dominant and fun to use.
 
Berserker 20
Keshik 37
Khan 26

Khan can be useful for the entire game... the Keshik's move after attack makes the difference
 
Takes too long to access the game then play a match to press help and look up kieshiks

This is what i found online in a ciV wiki:
Earns promotions at double rate and contributes a double amount of experience towards earning a Khan. (i hope this is accurate)

It has a 13 strength and replaces a knight with 18 strength so: whats so special about the Keshik special ability (is it the 2x XP rate) ?
 
Takes too long to access the game then play a match to press help and look up kieshiks

This is what i found online in a ciV wiki:
Earns promotions at double rate and contributes a double amount of experience towards earning a Khan. (i hope this is accurate)

It has a 13 strength and replaces a knight with 18 strength so: whats so special about the Keshik special ability (is it the 2x XP rate) ?
A Ranged attack strength, a 5 movement Move Rate, as well as the capability to move after attacking.
 
Berserker 23
Keshik 36
Khan 19

I really don't see the point of continuing this any more... all three of these units are their own superpower.:p
 
Berserker 23
Keshik 37
Khan 15

Took two off of Khan for me, and two because Ciek forgot to subtract his in the post directly above.
 
Berserker 22
Keshik 37
Khan 14
 
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