DaveMcW
Deity
- Joined
- Oct 8, 2002
- Messages
- 6,489
This simple modcomp fixes bugs in CvPlot::canSeeDisplacementPlot(), making range 3+ bombardment more reasonable.
As a bonus, it should run a bit faster due to elimination of floating point math.
Download Here
Before:
After:
As a bonus, it should run a bit faster due to elimination of floating point math.
Download Here
Before:
After: