Tradan gaems first.
(In case you are wondering why Sandalphon was willing to trade for two bananas: The trades were not simultaneous. Presumably he traded away the first batch we traded to him, then asked for more.)
On turn 230 the horsemen arrive at their destination and don't find what they were looking for.
How lame.
On turn 232 a pair of pieces of bad news hit:
So we miss out on one of the best wonders, and perpentach won't be our religious brother. But life goes on. Couple turns later:
Giggity giggity goo. I revolt to it. Afterwards I do a dual civic swap: God King + Undercouncil. I also awake the prophet and found that shrine.
I don't have screenshots of this but we met Mahala. Council passively spread to Mahala really, really quickly. She adopted it. We have a buddy.
Shortly after this, we become chair of the overcouncil. A disappointingly large number of turns later, we got the option to pass a resolution. We passed the slave trade, of course. We have our cheap rushbuying, which I have so far only used to rush some minor infrastructure like granaries and libraries. But I'm getting ahead of myself here.
Turn 237
Balls. Now perpentach's hueg liek xbox. Shortly before Cassiel died I traded with him for a bunch of techs, including construction; we can now chain irrigate. Oh by the way I self researched Masonry after deception and quarried that marble by our northwest city. Shortly after that we met Sheelba. She's butthurt over our trading with cassiel; -4 demerit. There's an ocean separating us so she won't do anything about it.
I use our starting nightwatch as a missionary. For future spreading purposes, we can train scouts or something till one is born with CoE and give him mobility.
Later I hover over a border city and see this
GEE, SURE IS PERPENTACH BEING OBVIOUS ABOUT HIS INTENTIONS AROUND HERE.
The last tech I research is the rather expensive Summoning tech. This unlocks the council of Esus hero, Gibbon Goetia, a summoner with a useless novelty ability. We want him for his summoning ability. I stop after researching it.
We got like 10 techs through trade this round, too many to count. Didn't even have to trade elementalism! I self researched deception, masonry, and summoning, as well as part of archery to make a trade deal possible. This deal got us Mahala's world map.
Perpentach's looking mean. My current tech choice is stirrups. I built quite a few troops, including horsemen; my thought was to give them their 6 strength upgrade. I'm cool if someone changes this though.
Gibbon is, I believe, queued up in Prespur behind a Moroi. If he is, let that go through. If not, put him there.
I have a Combat 3, Shock 1 Moroi going after a barb city to the west. I'm scared shitless of Perpentach; I dare not send many more troops.