DMI IX - The Vampire Lord and the Tower of Mastery (FfH2)

Hey all,

I got the same error message that Ralph got earlier and i understand he fixed his problem by patching up to K.
I have two games i don't want to abandon now for various reasons. If i patch to 'k', will i still be able to finish them without problems?

I.
 
In that case, i would like to provide my position in the roster to someone else since there was so much interest in this game. I am very sorry to inconvenience you like this but i would really like to finish my AAR as well as an MP game i have started.

Enjoy your game. FFH rules.

Thank you for your understanding.
 
New (but not improved) roster:

Imhotep
Ozbenno
reverend_oats
Ralph Jackson - just played
Monkeyfinger - on deck
????

I think Madtown was the next to want in, you going to extend an invite Immy?

Yeah, its the least i can do. I'll be following closely. So many patches. I hear .31 is on 'c' already.

I.
 
I'm down to play still, that is if you don't mind a noob who's been known to drink a little too much homebrew while playing CIV :crazyeye:

Thanks for the notice Immaculate.
 
Welcome Madtown ! :salute:

Imhotep
Ozbenno
reverend_oats
Ralph Jackson >> JUST PLAYED
Monkeyfinger >> UP NOW
Madtown >> ON DECK

Imhotep
 
I'm down to play still, that is if you don't mind a noob who's been known to drink a little too much homebrew while playing CIV :crazyeye:

Thanks for the notice Immaculate.

Denada. I feel bad for dropping out so suddenly. I hope you (all) have a good time with this. I'll be following.

I.
 
Got the save.

In the future, PM me when I'm up. Events like this, as well as the schedules of the players, seem to cause SGs to move at a ridiculously unpredictable pace. If there's enough of a lull I'll start forgetting to check the thread, then this kind of stuff can happen, which is why it took me 2 days to get this after all this crap suddenly happened out of nowhere...

Well whatever.
 
Bronze Working will allow us to work more hills. Ancient Chants/Mysticism will allow an Elder Council and more beakers. Left it on BW but no beakers invested.

You will soon discover that Vampires can't build Elder Councils. Have to develop writing before geting a beaker boosting building...
 
Badabump.

How's the turnset goin' Monkeyfinger?
 
Quick explanation of my tardiness: A combination of not expecting a dropper to put me on deck this fast, and some distractions in real life.

Whatever. I start by switching our tech path to Education. I also remove a Breeding pit from Nubia's queue, replacing it with a Worker followed by a truckload of bloodpets.

On turn 91 Prespur's breeding bit finishes. I start a settler there, then queue up another big heap of bloodpets behind him.

On turn 92 the scout finds a second skeleton burrow:

DMI9-1-A.png


Things are going to get hot until we destroy these. After a certain turn threshhold, these things start cranking out skeletons which make a mad dash for the nearest city. The skeletons have 4 strength.

On turn 95 we get a random event:

DMI9-1-B.png


I take the "lower inflation" option as Nubia is so close to having that obelisk finished it can taste it.

On turn 100-something the scout dies, but finds a patch of wheat to the close northwest of Prespur immediately before biting it. More on this at the end of the writeup.

Bunch of boring button pushing and a few minor barbarian attacks happen happens until turn 112, then it hits the fan:

DMI9-1-C.png


Bet you're glad I decided to build all those bloodpets huh? Like 6 have been produced so far.

Orthrus rams his head against Nubia until it cracks like an egg on turn 116:

Moderator Action: Image removed. Make sure any image you post is within the forum rules. -- Thunderfall

Here, I pick up the axe and call it quits for now.

Somewhere among this excitement the Settler completes and founds Acaia, while Prespur's worker follows him there. Education finished researching; I started Bronze next. Didn't have much time to do land improvement, but Nubia sports a new mine and both Nubia and Acaia have a cottage.

Empire overview:

DMI9-1-E.png


Circled in red are invading barbs. We have more than enough strength to beat them in a fight (Prespur has 2 bloodpets, the other cites have 3 each.) I'd worry about the barbarian in Prespur's radius pillaging though. We also found out about that wheat. It should be a priority to scout that land, so we can find the best way to settle it. The barbs are thick enough to make that hard at this point, however.

Civics screen:

DMI9-1-F.png


We have had this new option since discovering Edumacation a few turns back. I did not revolt to it. If the next guy wants to, go right ahead, I won't object.
 
Strategy discussion:

We have a warrior who has Orthrus's axe and is about to gain 4 levels. This will really, really help us bat Cassiel's head in. Not sure we can completely kill him, but a couple cities shouldn't be out of the question.

My tech path would be something like

Bronze
Mysticism (Build a pagan temple in Nubia; run a priest)
Hunting (for that ivory)
Writing -> Horseback riding -> Trade (hopefully we can time the war with cassiel such that this can be used to extort techs from him. also, settle that marble around the time we get writing)
Philosophy -> Way of the Wicked -> Deception

But by no means is this to say "BLAAAAARRRRR FOLLOW MY TECH PATH OR WE'LL LOSE THE GAME AND I'LL RAPE YOUR MOM". Most of this is just sort of a guideline. The exception is the part where Nubia (or some city; I recommend Nubia because of the pigs + hills) starts on a pagan temple as soon as we research mysticism, then runs a priest. Just do it. Trust me. When we found our religion and already have a great prophet on hand to build its shrine, you'll be glad you did it.
 
Got it.

Nice job preparing for Orthus, monkeyfinger. :goodjob:
 
Very well played, Monkeyfinger :goodjob: . I think this was well worth the delay :) . Orthus' Axe is always a handy item on a hero :D ! As for the revolt, I think we should get into City States and Apprenticeship ASAP. This will allow better units as well as more economic leeway for expanding. Your tech path looks fine, though we should decide on a religion soon. Octopus Overlords is great (Hemah and Saverous just plain rock), whereas Ashen Veil has its merits too (mainly Rosier combined with Orthus' Axe and a well fit to the Vampire Theme).

The Roster

Imhotep >> ON DECK
Ozbenno
reverend_oats
Ralph Jackson
Monkeyfinger >> JUST PLAYED and whacked Orthus' A$$
Madtown >> UP NOW

Imhotep
 
My tech path ends in a religion. Deception founds Council of Esus.

As I said earlier though, OO is a great option too so I won't be mad if you all go for that instead. Veil I don't like though, Armageddon Counter's drawbacks are naaaaasty.

Heh, actually I wasn't preparing for Orthrus, I was just being absolutely sure that we'd have enough military to utterly crush incursions by normal barbarians (FfH's are more dangerous than Vanilla's, and getting pillages by them is gay in either version.) When Orthrus came along with his shiny axe I was like "hey cool." 3 bloodpets went screaming down to hell with him but their lives were well spent.
 
Crap guys. I just realized I forgot to patch my game up to K after signing onto the SG. I'm still running .30h.

Anyone have the K patch file that they could upload, or know a link where I can find it?
 
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