acluewithout
Deity
- Joined
- Dec 1, 2017
- Messages
- 3,496
I love the system. Just love it. I agree maybe a few Eurekas could be tweak - I'd rather have Eurekas to build something rather than kill with something, and a few of those early "build a quarry" are a bit easy and I think could maybe be "build two quarries". But, yup, Eureka and Inspirations are a huge success - fun, strategic, and force you to use the map.
But, with all the Eurekas and Inspirations quests, Era score quests, City State quests and Agenda quests, we may have reached "peak quest".
If FXS were minded to clean up quests generally, I'd prefer losing City State quests - the "quest mechanic" is better spent on Eurekas, Inspirations and Era. You should maybe just get City State envoys through more defined criteria, eg x trade routes, liberating them... stuff like that.
But, with all the Eurekas and Inspirations quests, Era score quests, City State quests and Agenda quests, we may have reached "peak quest".
If FXS were minded to clean up quests generally, I'd prefer losing City State quests - the "quest mechanic" is better spent on Eurekas, Inspirations and Era. You should maybe just get City State envoys through more defined criteria, eg x trade routes, liberating them... stuff like that.