do you defend your inland cities

I've always defended every city I have with at least two units. After seeing what some of the elite players on this site do, I will be changing my strategy slightly in the future.
 
Nope - waste of units. That means a waste of money.
 
At the beginning I defend each city with two defenders (or more, if they are border cities). When I grow enough and I switch to Republic/Democracy I move some of the defenders to newely conquered cities. When I get railroads: no ROP's, only one defender in inland cities.

In general, I avoid signing ROP's unless I REALLY need them like in my recent game, when I have a strategic road through AI's territory and I use it to send settlers.


Best regards,

Slawomir Stachniewicz.
 
No. I do not defend inland or coastal cities. What's more I VERY rarely build defensive units at all. Maybe one or two to stand artillery on if I find myself that late in a game.

Border cities have attacking units in them from time to time for healing or one turn resistance suppression. So these cities are "defended" ... well, sort of.

Units need to be at their point of application. Every turn they do nothing is a waste.
 
The point of having defenders in all cities is that the AI will be less likely to try sneaking around you into your undefended cities.

It is also good when you plan on switching to a warmonger gov - if you plan to fight all wars in Republic or Democracy, there is no need to defend all inland cities. Just make sure you have enough troops and a railroad network to bring them everywhere where they are needed immediately.
 
I tend to have a small millitary at the start of the game but usually spread this out to at least one in each city as I create the units. In games gone by, I have not done this and found the AI sneaking in to undefended cities. To test out the theory that the AI knew what units I had in my cities, on the same game and same move, I moved all units out of one city and the AI went for that. I reloaded and moved the units in to that city and out of another and they attacked the other city! And so it went on! I keep a bigger millitary presence on the front line and also a greater variety of unit types. Once railroad is developed, few units are needed in cities well within the borders as they can move from city to city with ease. I don't like leaving any city totally undefended though because if I can move quickly from city to city, so can the AI. In the huge games that I tend to play, it's a job to keep an eye on everything! :eek:
 
erm... i guess as a newbie i'm a bit unconventional then. I usually just leave units at the city where it was produced. I only mobilise them when I'm plotting for a war. Even then, i probably only mobilise 1/4 of them.

I'm a bit of an expansionist, so having units spread out across the globe works well for me.
 
If you have your cities conected by rail road u dont need defenders in the cities u know the ai wont atack, for stetichal purposes I leave one unit defending. The rest of units put them in the borders, if you have workers working in the borders protect them with a lot of units, depending if u r in war with your neighbor or not. This is mostly common sense.

But if u dont have railroad, u should put defenders in every city, and less in the ones you know are safer from any atack.

As i said this is common sense.
 
In Civ2 if u left a city undefended in modern times the AI would take it with a paratrooper - why don't it use that tactic anymore??

U had to have at least one defender in each city!!

Now in Civ3 after RR I leave all my core cities undefended if the ai can't reach them in one turn!
 
Originally posted by ssvensson
In Civ2 if u left a city undefended in modern times the AI would take it with a paratrooper - why don't it use that tactic anymore??

Civ3 paratroopers/helicopters have half the range. I never use them, either.

Now that I play DyP all cities need defense - I once caught an AI stack of (invisible) assassins stealing towards the capital, and that under no ROP.
 
I always have a bad feeling when i leave a city undefended, I feel like a barbarian is going to come and racsackthe place or have an enemy take my territory and i forgot to defend it. I defend all my cities. Most of my cities i take so it is annoying to build garrisoins in all thos cities so i simply use my invading unit (a tank) to garrison the city. I usally am to confedent with my product so i feel that i could take it back quickly with a tank that i just producted. So i really end up defending all my cities during peace time equaly.


During war i usally don't care about defence because i am on the offence.
 
Until RR I have at last two good defenders for an important inland city but after RR I left one defender for an inland city (type of goverment effects this number of course)and mass my forces in military zones I created for future expansion.
 
minimum 3 up 2 date units/city... as 4 borders i slap a couple of forts with def. & bomb. units in them... and keep off.-units nearby.
Sometimes if i dont have too many portcities and the vikings are triyng to pick a fight i double up on def, and get some bombardment in all ports.
But i never leave a city undefended...
 
@majk-iii
Even in inland cities? I NEVER do that. The Ai can't reach those if I haven't got an ROP with them. f I do have that I tend to defend a little, but not much. Culture flip brings occasional losses right back.
 
It really depends upon the map type, my playing style for a particular game, and the era of the game.

Early on (The first half of the Ancient Era), I will often send out unescorted settlers, and only have warriors in my larger cities as MP.
Once the second half of the Ancient Era rolls around, I try and get at least one unit in every city, even if it's only a conscript warrior. Around this time is when the AI will start making demands, and I've had inummerable early wars where an AI decided they really liked the look of an unguarded town of mine.

In the Middle Ages, I try and start producing Spearmen/Pikemen to replace the Warriors on guard duty. By the time the Middle Ages are over, I have at least one Pikeman/Musketman in every city, with cannons and additional units in my border cities.

If I'm playing a Continents map, I'll try and finish consolidating my entire continent by this time. Once that happens, I keep two-three units in every coastal town, and a single unit in every other town. The extras I fortify in piles of each type, to use for invasions.

For a Pangea map, I still keep two-three in every coastal city, but also as many as 10-15 in border cities. I also establish a defensive barrier with fortresses, and fortify a defensive unit in every one. This locks my land off, so I don't need to worry about ROP abuse by the AI. I still keep at least one defensive unit in every town though.
 
I tend to keep at least 1 defender in most of my cities. You can always move them out if you need to use it. Its not that expensive to do it and its better than losing a city due to a sneaky unit or ROP rape.
 
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