rugbyLEAGUEfan
Deity
Do you have any rules that you play by that restrict the huge amounts of options in the game ? Here are a few of mine......
I won't use spies to incite revolt in lieu of siege . iMHO it's just totally unrealistic and the AI never does it .
I will play for a diplomatic victory but only build the AP in the majority religion.
I won't leave any city without at least one defender , not even for a turn even with the Great Wall (meaning I build it far less)
I don't ask for gold to create 10 turn treaties . I think it's a lot more fun having to defend all your borders . But if I get asked for tribute and give it , I may use peace period as an opportunity to declare elsewhere.
I'm just getting a little stale and wondering if anyone else has a few that I can try
I won't use spies to incite revolt in lieu of siege . iMHO it's just totally unrealistic and the AI never does it .
I will play for a diplomatic victory but only build the AP in the majority religion.
I won't leave any city without at least one defender , not even for a turn even with the Great Wall (meaning I build it far less)
I don't ask for gold to create 10 turn treaties . I think it's a lot more fun having to defend all your borders . But if I get asked for tribute and give it , I may use peace period as an opportunity to declare elsewhere.
I'm just getting a little stale and wondering if anyone else has a few that I can try