JLoZeppeli
Prince
- Joined
- May 11, 2009
- Messages
- 598
You know, this probably would work out pretty well. The transport capacity could be the buildable transport resource that determined how many you can have afloat at a time and having one sunk means you lose that resource forever so that way, you don't have to micromanage a ton of specialized transport units, you can harm your opponent by destroying their transport because you hurt their capacity to carry units later, and so on.
You have a lt of good ideas... And a lot of them are quite similar to mine... We need to build up a mod, recruti some good modder adn design it... Yet we need the modding tools, if they will be delivered one day or another..
