Do you think this guy cheated!?

Give yourself 4-6 settlers and 8-10 horses to start.Put them on sites by revealing map.Slap down your 4 cities at turn 1.Now just play normal until you reach Monarchy.Now,cheat yourself another 6-10 settlers.Cheat yourself The Gardens.Play a few turns then set turns elapsed to 0.You should get a remarkably similiar PG to start.

I did.

That PG CANNOT be acheived by legitimate means.PERIOD.

Thanks EoN for the precise technique.


In the hexadecimal position H14, there is a byte that changes when the cheat mode is on.You change it-no cheat mode on.

[This message has been edited by Smash (edited January 28, 2001).]
 
He said something about other games that were higher than his, such as another by Roger Hofman, Srdjan, and Joel. I wonder where I could get these games.

This guy is a cheating SOB. I tested the cheat mode/ powergraph relation ship, and I built 36 cities on the first turn, checked the powergraph, and it wasn't even half of what he got!

Roger Hoffman didn't cheat. The cheater also lies! Roger's powergraph is perfectly normal! In fact, I've had PG's better than that. At least there were other civs in Roger's game.
 
Power Graph Explained

I just completed an experiment to determine what the Power Graph actually measures. Only two factors are included in the Power Graph: tech levels obtained and net population. By net population, I mean total population without reference to population score, i.e., without reference to the number of happy citizens, the number of content citizens, and the number of unhappy citizens. Note that tech levels count as 1/2 of a citizen. The Power Graph does not reflect Barbarians, does not reflect Wonders Built, does not reflect years of Peace, does not reflect the Space Ship. These have absolutely no effect on a Power Graph, only on the Civilization Score and the Civilization Rating (i.e., final %).

The power graph also records the relative strengths of civilizations every four turns, at least until 1850. The Power Graph maxes out when one achieves around 200 total population/tech levels. It spikes downwards when one achieves around 4000 total population/tech levels; it spikes back upwards when one achieves around 8000 total population/tech levels.

Tiago's Power Graph suggests that he started the game with All Technologies Given at 4000 B.C.; his power graph starts the game at exactly the point where one has zero population but all the technologies. His initial population growth suggests that he had a total population of 4 in 3850 B.C., 20 in 3650 B.C., and 72 in 3450 B.C. His graph maxes out in 3250 B.C., meaning that he had at least a population of 150 plus c. 90+ tech levels. His graph spikes downward in 2850, meaning he has at least 4000 population/tech levels; his graphs spikes back upwards in 2450 B.C., meaning he has at least 8000 population/tech levels!

An examination of his saved game is also of interest. Let's face it: the map is a "partisan's playground." The claim is made that the Barbarians are raging, but check out his casualties for the game (F2). Are we to believe that he did not lose a single engineer to a partisan uprising while terraforming this world? And using cheat mode, you should examine the unit numbers for all his Mech Infantry; none are lower than 260, which means that the vast majority of engineers required for all this terraforming must have been numbered higher than 250. This seems unlikely.

But I shall let you all draw your own conclusions as to how exactly he achieved these scores.
 
Cool Andu. You should see about getting youre study of what goes into the powergraph into the War Academy here and into the Great Library at Apolyton.
 
probably he just changed the time interval to 1 year from the beginning, than you will probably get something like this

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I will be The Last Man Standing !!!
 
187 on all cheaters!!!

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Macchiavelli, I guess that book was 'Het Gouden Ei' by Tim Krabbe?

[This message has been edited by willemvanoranje (edited August 23, 2001).]
 
Originally posted by Lefty Scaevola:
Cool Andu. You should see about getting youre study of what goes into the powergraph into the War Academy here and into the Great Library at Apolyton.

I just added Andu's discovery to the War Academy. Thanks. <IMG SRC="http://forums.civfanatics.com/ubb/smile.gif" border=0>
http://www.civfanatics.com/civ2strategy1.shtml

[This message has been edited by Thunderfall (edited March 12, 2001).]
 
That's interesting Andu. One other thing you should test for is military strength. According to the official strategy guide for civ1, the powergraph in that game also measure military strength by adding up the attack, defense, and movement values of all units in existence for that civs, and somehow incorporates this total into the powergraph values. I would not be surprised if a similiar calculation is a part of the civ2 powergraph. It is at least worth checking.

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Civilization I Master of masters
Webmaster of Civilization I Fanatics Center
 
There is one thing that makes me wonder!!
I think that every body in here agree that he cheated - right???
Is there any body that doesn't thing that he cheated??? Why on earth do we continue with this topic????

In my mind there can be absolutely no doubt about the fact that he cheated.
1) His power graph doesn't start at ZERO but way up.
2) His power graph maxes out, then drops, and maxes out again before 2000 BC - That is in just 50 turns!!!! I know that the power graph drops when you reach a very high number of points, and I can imagine that it then rises again at an even higher number. But never ever in that short span of time. It is simply impossible.

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Veni Vidi Vici.

Coolbook: Cunobelin Of Hippo, Håkan Eriksson, vladmir_illych_lenin, stellar converter, Stormerne.

[This message has been edited by shadowdale (edited February 20, 2001).]
 
TTG:

I did not include military units in my original experiment. I'll have to run this experiment again so as to see what effect military units have in Civ2.

Also, I have since realized that when the computer adjusts the Power Graph on every fourth turn, these turns coincide with oedo's findings on government switching -- a great find that! This suggests that there is a subroutine in the program that adjusts various aspects of the game every fourth turn. I wonder what else might change every fourth turn.
 
Curious. Please inform me of your final results, by the way.

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Civilization I Master of masters
Webmaster of Civilization I Fanatics Center
 
Even though I think he cheated, there might be a way to start so high up the chart.

The map was covered with rivers right? He could've just went into a goody hut with his first settler and got a horse, and wen around with the horse and got advanced tribes and other settlers, plus lots of techs. Since the map was covered in rivers, it would all be in one turn.

This was Roger Hoffman's strategy, and it worked. it would work even smoother for the Tiago guy because the entire map was rivers. However, nothing explains how he maxed out the entire powergraph in less than 50 turns.
 
You might be on to something there Vlad!!
The game I just started I started with two settlers on a river. The first one moved two spaces and founded my first city, the next one move two spaces and got a city from a hut, and then moves on. In the second turn the second settler moved and founded my third city. And when I look real close at the power graph I can actually se that I start a tiny bit up the graph!!!

But I still think that he cheated!

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Veni Vidi Vici.

Coolbook: Cunobelin Of Hippo, Håkan Eriksson, vladmir_illych_lenin, stellar converter, Stormerne.
 
Originally posted by shadowdale:
You might be on to something there Vlad!!
The game I just started I started with two settlers on a river. The first one moved two spaces and founded my first city, the next one move two spaces and got a city from a hut, and then moves on. In the second turn the second settler moved and founded my third city. And when I look real close at the power graph I can actually se that I start a tiny bit up the graph!!!

In that case he must have strated whit atlest ten settelers.



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This is my cool book:
John Valdez, vladmir_illych_lenin, Thunderfall, shadowdale, stormerne, Stellar Converter
 
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