DocT3 1910AD Pre-turn
- We get satellites in 1, then we need only 2 more techs to build all SS components.
- Up sanitation on France, up sanitation, nuclear power, and ecology on Japan.
- 1190 gold, -226 gpt; we are weak vs. everybody and they are both furious.
- My guess is France is researching synthetic fibers, so I plan to research superconductor and steal syn. fibers once France gets it. Coordinate prebuilds for the remaining needed SS components:
SS exterior casing - 640 shields
SS storage/supply 160 shields
SS fuel cells 160 shields
SS life support 320 shields
SS thrusters 320 shields
SS engine 640 shields (already under construction in Entremont, due in 5).
<IBT: satellites -> superconductor; Githis harbor -> MP.>
Turn 1 1912
- Turn down science to get some gold.
- Sell Japan furs for 3 gpt and 42G (nominal price, but I would like to keep Japan docile.)
<IBT: Seoul bank -> mech. inf.; Lugdun. fact. -> RL; Cheju OP -> bank; Tingis MP -> cath.; Der harbor -> CH.>
Turn 2 1914
- Change Leptis Magna build to SS thrusters (due in 3).
<IBT: Zouchis granary -> harbor; Theveste mfg. plant -> palace (SS prebuild); Hadrum. SE -> ICBM.>
Turn 3 1916 zzz
<IBT: zzz>
Turn 4 1918 zzz
<IBT: Japan launches a sneak attack! We lose spices and incense; various attacks on 3 different islands, but everything holds; Japan lands a SOD near Hippo; our army in Akshak is redlined; Entremont SS engine -> mech. inf.; Leptis Magna SS thruster -> mech. inf.; French build SS stasis chamber.>
Turn 5 1920
- I wanted to finish this game nice and peacefully, but Japan has put a monkey wrench into my plans. We are outnumbered by both Japan and France, so I decide to enlist Frances help. Give France dyes for MA vs. Japan. France is still furious and it is not beyond possibility that they could switch sides, so I sign a MPP with France, just in case. Joan is now just annoyed.
- France knows synthetic fibers, but doing a steal now would be unwise (we dont have enough gold yet for a safe steal anyway). Do a little analysis, we can research superconductor and get all SS components built or prebuilt within 4 turns. Trade France satellites and sanitation for synthetic fibers and 93G.
- Switch Utica to SS exterior casing (due in 4) and Theveste to SS storage/supply (due in 2); prebuilds in Cirta (for SS life support) and Lugdun. (SS fuel cells) will be ready in 4 turns.
- Airlift forces into horse island to deal with Japanese forces there, and switch all non-SS builds to military. We will have several modern armor coming online during the interturn.
- Bombers, atty. and forces on-hand pound SOD by Hippo (several killed, the rest are redlined).
<IBT: Lots of Japanese bombers; Akshak falls to Japan; Carthage tact. nuke -> MA; Wonson MA -> mech. inf.; Camul. MA -> MA; Hyangsan mech. inf. -> jet fighter; Hippo mech. inf. -> jet fighter; Sabrath. MA -> MA; Rusic. MA -> SAM; Oea MA -> SAM; Cadiz MA -> mech. inf.; Rusid. MA -> mech. inf.; Sulcis nuclear sub -> tac. nuke.>
Turn 6 1922
- Clear Japanese forces around our cities on horse island.
- Japan holds onto Zabalam with one determined (redlined) mech. inf.
- Trade France silks for 41gpt; Joan is now polite.
<IBT: More bombing; French rifles and MDIs commit suicide attacking Fukushima; Japan lands tanks and TOW infantry to reinforce horse island; Zama worker -> SAM; Theveste SS storage -> jet fighter; Hadrum. cav. -> SAM; Nora MA -> SAM; France builds SS storage.>
Turn 7 1924
- We capture Zabalam.
- Our bombers are ineffective against mech. inf. on hills and mtns., focus instead on a Japanese naval convoy sinking 2 destroyers and a transport.>
<IBT: Lots of bombing
; Zouchis harbor -> SAM; Entremont MA -> jet fighter; Leptis Minor SS stasis -> jet fighter; France takes a couple of scattered Japanese cities.>
Turn 8 1926
- Our sub finds and sinks a Jap. nuclear sub near Camul.
- Engage Japanese forces near Fukush.
- Our bombers sink a destroyer and redline another, along with a transport.
- WW setting in; adj. lux. slider to 10% and hire some clowns to prevent rioting (we still get superconductor next turn).
<IBT: More bombing
; learn superconductor, use Big Picture to switch prebuild in Lugdun. to SS fuel cell; I hit esc key instead of F1 by mistake and cannot yet switch Cirta prebuild to SS life support

.>
Turn 9 1928
- Switch Cirta to SS life support (in 1).
- Turn up our luxuries, just because I can.
<IBT: WLTKD all over the place; we launch our SS & I get to watch a nice video of the blastoff.>
WE WIN! [dance]
![Party [party] [party]](/images/smilies/partytime.gif)