Pre-turn Status Check
Carthage builds wk. in 3, Utica grows and builds wk. in 6 turns. Phil. due in 20 at max. science. We have 188 gold and 0 gpt.
Rivals: Korea has 104 gold, down Writing and Math; Celts have no gold and are down IW, Writing and Myst.; Japan has no gold and is down Writing and Myst; Sumer. has no gold and is down IW and Writing. We are weak compared to other civs.
<No changes, hit enter. Get message that Sumerians are building the Oracle.>
Turn 1) 1725BC:
- Korea knows Maths. now, still down IW and Myst.
- Japan knows Myst. now, still down Writing. No trades.
Turn 2) 1700BC:
- Move citizen off mtn. in Carthage for extra commerce (wk. builds next turn).
- See horses near BG on the isle due E. of Celts.
<Interturn: Japan demands Writing; we decline and they declare war! Carthage builds worker, starts settler.>
Turn 3) 1675BC:
- Move newly built worker S. to team up with other wk. Looks like lava flow cut the road from Carthage, they will reconnect it on a tile outside of the blast zone.
- See a 2nd BG and bananas near horse; looks like quite a bit of jungle there too.
- Send Wa. out of Carthage to explore the interior of our island.
Turn 4) 1650BC: zzz
Turn 5) 1625BC: zzz <Interturn Utica builds wk., starts Temple.>
Turn 6) 1600BC:
- New worker starts road from Utica to join up with other worker team.
Turn 7) 1575BC:
- See border of another Jap. city NE of Edo.
Turn 8) 1550BC:
- Wk. team is done with detour around lava, move to road iron tile.
- Wa. sees gold near the sugar fresh water fishing village site. This should be a good commerce producer for us.
- See Kagoshima on Japan E. coast; isle to the NE.
Turn 9) 1525BC:
- See Satsuma N of Kago.; hilly and cold there.
<Interturn our cultural borders expand around Carthage.>
Turn 10) 1500BC: zzz
Turn 11) 1475BC: zzz
Turn 12) 1450BC:
- Wk. team roads iron, moves to complete the Carthage-Utica highway.
<Interturn: Korea is building Colossus; Japan is building Oracle.>
Turn 13) 1425BC:
- Carthage now size 2, move citizen from sea tile onto mtn.
- Adjust lux. to 10% to prevent riots.
<Interturn: silks now hooked up.>
Turn 14) 1400BC:
- Adjust lux. back to 0%; Phil. due in 7.
- The Carthage-Utica hwy. is completed; move wk. to help chop near Utica, other wk. heads back towards Carthage (settler in 6).
Turn 15) 1375BC:
- Chop near Utica.
- Curragh spots extended sea squares due E. of the isle N. of Sumer.; risks sea crossing.
- 2nd curragh continues circuit around Japan.
<Interturn curragh sinks

>
Turn 16) 1350BC:
- Spot land to W. of Japan.
- Sumer. learns Poly.; trade Writing & IW for Poly. plus 17G. Trade with Korea Writing, Myst. & 17G for Maths.
<Interturn: chop done near Utica, workers move to begin another.>
Turn 17) 1325BC:
- zzz <Interturn get message Sumer. are building Temple of Artemis.>
Turn 18) 1300BC:
- zzz <Interturn message Ottos. have completed Colossus in Istanbul.>
Turn 19) 1275BC:
- Carthage will complete settler next turn; join worker to make it size 3. Move citizen off mtn. to prevent population loss, settler now due in 2.
- Move lux. to 10% to prevent riots; Phil. in 2 turns.
<Interturn finish chop at Utica.>
Turn 20) 1250BC:
- Worker team moves N. towards BG.
- Wa. spots another silk in SW of our isle.
- Curragh sees more land to W. of Japan.
- We get Phil. next turn, move slider to 10% research for extra commerce (+11 for this turn).
- Carthage builds settler next turn.
Hopefully I didn't do too much damage here. I couldn't see giving in to Japan's demands, and with them that far away and MM still unknown I don't think they will cause us any serious problems. Still, I would like to dedicate our next city for military builds so we can get ready for Koreans and Celts.
Sorry for the lost curragh guys, but it looked like a pretty good shot at finding another civ. (50/50 chance of making it). The alternative route would have had it back-tracking for some time over coastlines we already know.