Does Rhye's and Fall work?

That's PythonDbg.log, not PythonErr.log.

The above instruction was to turn off Hide Python Exceptions, not logging. That should raise on-screen alerts if Python errors occur. Nasa hasn't reported any messages, so we can probably assume there are none when the problem occurs.

You have to turn on logging to get errors in PythonErr.log:

; Enable the logging system
LoggingEnabled = 1
 
I enabled logging and turned off Hide Python exceptions however nothing appeared on screen or in the Python error log. Then I re-installed Beyond the Sword and the mod worked fine, however as soon as I installed the 3.19 patch the error occurred again. So this is definitely happening because of the 3.19 patch but I don't know why.
 
I'm looking for what exactly I should do in order to reproduce the problem here, and what I should look out for. Remember I am not a Civ4 player, and I certainly don't understand the subtleties of "quick play".

I recall that, when I started a 3000 BC scenario to test if the mod loaded, it came up with a message that there were no more turns to quick play, or some such, and I was given a warrior and a settler in the usual way. Is that it? If so, what should it look like? (I don't plan to reinstall 3.17 just to find out!)
 
Autoplay isn't occurring when I play as the Greeks/Romans as well. I too start the game at 3000 BC with only one settler and one scout as either civ. It sounds to me after reading the other posts that the problem is with the 3.19 patch. Is this true? Is there something I can do to fix this?
 
Have you contacted Aspyr? They supplied Rhye's and the 3.19 upgrade, and should have tested it the two together.

BTW, I have confirmed Brad's statement. The loaded version of Rhye's says it's v1.185 in the Civilopedia.
 
I have contacted Aspyr but I'm not getting a response from them. Has anyone else had this problem or suggest a solution that I haven't considered? I've determined that uninstalling and reinstalling does not work.
 
Brad Oliver has left Aspyr. In any case, he wasn't involved with the BtS release, or the 3.19 patch.

Aspyr Support is your only hope now, I'm afraid.
 
On a related note, I recently checked out the latest version of Rhye's and Fall, instead of the version that comes with the game. I noticed the following things.

#1: The lag was extremely severe, to the point where I quit after ten turns. I was playing as Babylon.

#2: A number of the names were replaced with TXT_KEY versions, which tend to be a problem when trying to play a Windows mod on the mac.

#3: There were a couple XML errors when I booted it up. I'm afraid that I don't remember exactly what they were.

#4: It didn't crash the way FFH2 or HoTK do. Other than the aforesaid errors, it managed to function until I despaired at the lag and switched to the normal version.
 
I downloaded the latest PC version, yes, but the version that I play most of the time isn't the latest as per your updates. The Roman special unit is the Praetorian not the Legion, for example.

As for the TXT_KEY, a common bug when trying to play PC games is that you'll end up with technologies and cities that end up looking like TXT_KEY_CITY_NAME_ROMA instead of Roma. (That's not it exactly, but it's close enough.)

Edit - I didn't see any link on your site to download the mac patch. I'll check again.
 
I think Rhye is referring to the patch issued by Aspyr to upgradeMac BtS to version 3.19. His point is that he and Aspyr worked together to create a Mac compatible version of RFC, and that's the one you should use. The PC releases are not Mac compatible ... as you have demonstrated.
 
I think Rhye is referring to the patch issued by Aspyr to upgradeMac BtS to version 3.19. His point is that he and Aspyr worked together to create a Mac compatible version of RFC, and that's the one you should use. The PC releases are not Mac compatible ... as you have demonstrated.

Right, I didn't specify this in the downloads page of my site. Now I did.
 
I have played two games of RFC starting at 3000BC and have experienced the same (apparent) bug both times. Just as my little civ graduates to Classical era - 'POOF' my capital city disappears, and one of my other cities is made into a new capital. :confused: In place of my old capital, I get a bunch of very welcome military and settler units where my capital used to be. :king: I suppose this is a bug, coz I cannot see what sort of life-like event it is supposed to be emulating.

Does anyone else have this bug, and a cure for it?

I have Snow Leopard and the 3.19 BtS patch.
 
This is the same problem mentioned previously. If you're playing as someone other than the original four powers, then you'll start at 3000 BC with a settler and a scout and get your normal starting units and techs (Which may well bump you up an era) when your nation is 'supposed to' spawn.
 
Egypt, Babylon, India and China I believe
 
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