Welcome ishtar, pholtz and Squarg in DD´s world...
...
But now back to our little war (after I checked on your input and had a longer look at the actual save):
1. Defending York:
I´m inclined to stick to scarredroman´s advice (again) and use our first two redcoats there as first defence-line in the hills, to buy some time. One has strenth 1 and shock (the promoted axmen), the other (drafted) I could promote to hill defender, so they should cause some damage to the approaching greek forces and slow them down a turn or two (since Greece hasn´t been in a war so far, they don´t have high promoted units). In parallel, I will keep drafting all cities around York and move every warrior, archer and lbow (we still have some around...) into York. Reserach goes to 0 and every turn we can upgrade another redcoat in York with to money we make. When Alex finally reaches the city, whe should have about 5-8 redcoats in place, depending on how long we can slow him down with our brave hill defenders. In addition, I can move 2 cannons in, that are currently in production in London and Coventry...
2. English coutner attack:
Since Alex has most of his forces around his capital (two turns away from the front) or near York (about 15 turns away from his home front
), my plan is to push ahead on a broad front, to avoid loosing the captured Celt cities (Bren might break loose every turn, so loosing any cities we captured from him would be deadly) and to bring the war into Greek lands right from the start. Our first goals would be capturing Rhodes (it seperates Old England from India-England) and Mycene (to relieve some culture pressure from Cammalla). The rest of DD´s army will push directly towards Corinth and Argos, to prevent any counterattacks on Durnovaria (cutting the direct roads and fighting Alex trebs and catas on the open), trying to do as much damage as they can, whithout any care for losses, because of
a) Alex beeing on the infantry clock and
b) If DD should loose York and Alex upgrades all his 10 knights to cavalry DD might be able to buy peace when he has done enough damage before Alex reaches London (DD´s army is also quite far away from the home front
)
...
So much for my ideas and plans... ...what do you think???
...
But now back to our little war (after I checked on your input and had a longer look at the actual save):
1. Defending York:
I´m inclined to stick to scarredroman´s advice (again) and use our first two redcoats there as first defence-line in the hills, to buy some time. One has strenth 1 and shock (the promoted axmen), the other (drafted) I could promote to hill defender, so they should cause some damage to the approaching greek forces and slow them down a turn or two (since Greece hasn´t been in a war so far, they don´t have high promoted units). In parallel, I will keep drafting all cities around York and move every warrior, archer and lbow (we still have some around...) into York. Reserach goes to 0 and every turn we can upgrade another redcoat in York with to money we make. When Alex finally reaches the city, whe should have about 5-8 redcoats in place, depending on how long we can slow him down with our brave hill defenders. In addition, I can move 2 cannons in, that are currently in production in London and Coventry...
2. English coutner attack:
Since Alex has most of his forces around his capital (two turns away from the front) or near York (about 15 turns away from his home front

a) Alex beeing on the infantry clock and
b) If DD should loose York and Alex upgrades all his 10 knights to cavalry DD might be able to buy peace when he has done enough damage before Alex reaches London (DD´s army is also quite far away from the home front

...
So much for my ideas and plans... ...what do you think???