650AD - All right, I'm excited about these next few turns.
665AD - We make contact with Churchill of the English. They're Confucists, and still in base civics. They don't even have meditation!

We make contact with Washington, Hindus. They have a 20pt score advantage over us. England and America were snatching up all the early wonders. Isabella is sending a distrubing amount of forces through our territory.
680AD - Uh oh, I figured it out. Isabella is sending a total of 2 Swordsmen, 1 Axeman, 3 Archers and a Settler so she can have that barb city spot! They'll be at the gates in roughly 7 turns. We could either gamble that the city will grow before then, or send our own settler to settle on the ruins. I hurry a settler in Carthage.
695AD - We're going to make it in plenty of time
710AD - Zzzz
725AD - We charge the city! We lose 2 axemen, but sack it good. Surprisingly, even though it was only size 1, we get to keep it.
Ehh... I guess we have an extra settler now?
740AD - We discovere philosophy and Taoism is founded in the great city of Furcity! I take paper next. Our free missionary heads towards Carthage. I consider changing to Pacifism. We have 16 military units, but will be saved 5gpt for switching... that's 11gpt for another 9GPP in Carthage. I go ahead and switch.
755AD - We emerge from anarchy.
770AD - A great scientist gives us a golden age!
785AD - Zzzz.
800AD - Saladin is sending a settler through our territory, to what, I have no clue. And Yikes!! Barb swordsmen appear from the northern wastes. I move our starting warrior/axeman to confront them.
We've nearly circumnavigated the globe!
http://forums.civfanatics.com/uploads/15758/Hannibal_the_Rich_AD-0800.CivWarlordsSave