Don't mine me! - The hammerless challenge

If a city goes to pop 2 and is then whipped down to pop1 it doesn't autoraze; also if it had 10 culture (20%defence) it doesn't autoraze.
 
That make sense, the city has there been for centuries, always working a plainforest tile. Everytime it reaches pop 2 it must have been whipped.
 

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Isa wasn't near, yet, but she would've been in 4 or so turns. At least, that's what I guessed she was doing.
 
Plans changed and I didnt get round to it yesterday.

Will play tonight for sure!
 
Playing now, but game crashed :(

Will take my son to bed then continue from the autosave ...
 
Frustrating!

I seem to have a Churchill bug. Can't contact and talk to him.... everytime it crashes. :( I tried to solve the bug for a while, but didnt feel like uninstalling game and graphics drivers etc... So I decided to continue without talking to Churchy. Maybe the next person can sign OB with him.

Anyway here is Hannibal again, on his way to gold and glory.

PT: Changed some pop to max effect of GA.

T1
Move ships around. Kill barbsword.

T2
Paper comes in -> Printing Press next.
Axe runs into new Barbsword.
Trade HBR+World map for compass with Isabelle.

T3
Axe loses from sword (how can that happen it was fully healed?)
We circumnavigate the globe! +1 ship movement.

T4
Granary built in thopsus, worker next.
Library whipped in Kerkouane

T5
Alexander wants Compass, I decide give it to his backward civ in the hope to make friends and get his map :)
Library complete, Cothon next in Kerkouane.

T6
Sailing, sailing...

T7
Oh what fun it is to sail...

T8
End of GA.
Whip granary in Utica, Market in Hadremetum, forge in Hippo.

T9
Utica continues with market, Hadre with Mace and Hippo starts colossus.

T10
The end... Hope I can solve this problem.. any ideas?

Hannibal the rich just got richer:
Civ4ScreenShot0045-1.jpg


The save:
View attachment 140089
 
Once we get bigger, we could change to Universal Suffrage and buy military units for military campaign.... Maybe we can rush to tanks and have a small army of very advanced units....

I think we have to do more sucking up to get UN victory. Churchy wont even talk to me :(
 
I can talk with him:) , but he won't open borders. I'm not so good in diplomaty, but to get UN you can't be nice to everybody, otherwise some go complaining you've been trading with their worst enemy's. But it's important that we all agree we go now for UN, don't we???

And, who's next? me or karr?
 
We do have excellent relations with all the civs on our island... and the other island is a bunch of different religions. Diplo should be locked up. How much culture could we possibly make with our sliders? Enough to push any of our cities over 50k?

I think karr's next?
 
Victory conditions:

I think we should take a decision to focus our efforts. Here is the rationale for each one:

1. Diplomatic
Agruably the easiest as it only involves building the UN and befriending the AI. That will also be the tricky part as only 50% of the world is with us and we dont know who they will vote for. If we can convert/befriend 1-2 of the AI on the other continent we should be able to achieve this. If not we will have to wage war on the other continent to increase our share of the world.

2. Cultural
This is the most peaceful as it includes purely internal focus to get three legendary culture cities. We should choose 3 high commerce cities to max effect of the culture slider. Building some +50% religious building, the hermitage and a great artist factory will sure help to this end.

3. Space Race
This is the typical victory condition for a very advanced civilisation. However without many hammers, building parts will take long. We would need to start very early and have great engineers ready for this. To start early we need a great tech lead, which should be doable with our commerce. We should see if we can set up a great engineer factory. If AI starts to build parts we need a "peacekeeping" force to avoid this.

4. Domination
For our civilisation the way to get a military advantage would be with very advanced units and Universal Suffrage to purchase military units. We should not start attacking too early, but wait until we have US and units that are preferably better then our opponents.

In several scenario's we need to wage war this is the way I see this:
1. Several cities start building a unit. Meanwhile we have a large positive gpt.
2. A few turns later (to avoid rush penalty of unstarted orders) we complete the units with cash.
3. If we can optimize the amount we of gold we make we could have 2 or 3 units being produced every couple of turns.

Each Victory has pros and cons.
-Cultural is peaceful but not really in line with commerce beating production. Although it would be interesting to see the power of high commerce in a cultural game.
-Diplomatic might not be possible peacefully, and could possible involve military.
-Space Race is only viable if we have a large tech lead. It would be interesting to see how far we could extend our lead. Our lack in production without rushing options could make this impossible without warfare.

-Domination is a real test for commerce versus production. We all know that we can outproduce the AI and send more units to beat them. But can commerce do this as well? We have more commerce for more science and better units. We have more gold complete units and compensate our lack of hammers.

Please let me know your preference and reasons for choosing one and not the others.
 
lurker comment : about victory, if you want to show commerce>production, you need to go for domination. Buying units is really doable, while buying space parts isn't.
If you choose to go for the UN, it could be good to try (hard!) to get a GE to help building it.
 
Space race: You can't rush projects iirc, and i found it against the spirit of this game cause of the enormous amount of hammers you need for it.

Domination: going straight for tanks and at once conquer our continent, sounds like fun & in the spirit of the game: commerce to get a techadvance, food to be able to whip a lot.

Diplomatic: maybe very easy but i've never done it (except once when my own votes were enough...). An engineer would help here.

Cultural: just as space i don't think it's in the spirit of the game.

My choice: 1/2 Dom. & Dip. , 3/4 Space & Cult.
 
I accidently deleted my repot after turn 4 and had to start over. I hope I didn't forget anything but nothing important happened anyway.


pre turn - I whip a lighthouse somewhere and cancel our only clams to Toku for spices. We need health more than happiness especially with Hereditary Rule.

T2 - Washington calls:

wash1000ad.jpg


I decline of course since Alex is our only allie over there.

T4 - Printing Press in and I start Education. A great scientist is born in Carthage and I let him idle there until the use is discussed. Lightbulbing would have only reduced Education by 7 turns which I think is a waste with our lead. Speaking of which look at the demographics after the bonus from Printing Press:

demos.jpg


:cool:

T7 - I trade Isabella Music for Theology.

T10 - Some whipping.


I think we should use the scientist either for an academy in our 2nd best commerce city or wait what he can research after Education.
Diplomatic still looks like a good victory option even more so if we can get Alex on our side maybe by declaring on Washington. But that might not even be necessary just a thought.
 
0. 1100-AD (420 turns left)

The downside of successiongames: i just don't agree with what other people are doing with the empire. I choose more for granary's and forges. But we have eight workers, that's nice.
You only have to ask....and get spices from Isa.

1. Whip cotton in Kerkouane. Academie in Hadrumetum. Whip aquaduct in Cathage.

@Karr: please don't put workers, caravels etc. on a go to. That's annoying to the next player.

4. Whip Colossus in Hippo. Sell meditation to Churchill for 150,-. Sell Music and Machinery to Alex for Feudalism, Construction and 130,-. Ask and get 200,- from Toku. Toku is such a nice guy, you know!

6. Axe kills barbsword

10. 1160-AD (410 turs left)

Liberalism > Nationalism for free > Constitution ( > Democracy for Universal suffrage). Get 110,- from Saladin (and the guy is already in such bad shape).


what are we aiming for?
 
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