400BC - I take a look around, lookin good! Our people are enjoying their anarchy, we have a huge tech lead, up alphabet on everyone, suckers. Tied for first in score. The only non buddhist on our continent, because none of our cities are religious! C'mon Isabella, what are you doing?
385BC - After fifteen long years, King Hannibal ascends to power. I notice Music is set to research, to get a Great Artist? I'd rather go for Optics and make contact with the other civs first, or try to found a religion. I figure you must have a plan for him, and I keep music researching. I move an axeman up to the barb city to check out its defenses
370BC - Oracle is built in a far away land, and we steal top score! Whoever is building these wonders is on the other continent. I hope we aren't on the backwards continent. Only 3 archers in that city, a little city raider I gives our axemen 60.8% chance of winning. I figure 4 axemen and our starting warrior should guarentee the win. I want to whip the 4th axeman, but Utica is already pretty sore about all the "accidents"

that happen during recent trainings. I'm used to playing on normal speed, I have to get used to this slower pace. Some food for thought: our only source of iron is well outside any of our planned city boundries:
355BC - Buddhism finally spreads to the great city of Hippo! Yeah! Those fish will be ours all the sooner. I decide to convert now, we'll get good bonuses with everyone on our continent, and I'd rather convert sooner than later, we'll lose less money that way.
340BC - We're back in power, and Stonehenge has been built in the same city as the great wall. Does someone have stone?
325BC - Hippo finishes its workboat and starts construction on... hmm... monastary, lighthouse or library? All fine choices. Oh wait, another workboat! Two fishes > one. I start Carthage on a settler that will found hopefully just after we destroy that barb city. I hurry a library in Hady.
310BC - Hady finishes library, starts barracks. I think Hady will be one of our most productive cities.
295BC - Hady's borders expand, and reveal Saladin with a settler in a galley! He's heading to spot 3, I just know it:
I try to turn on grid to see how long it'll take him to get there, but it crashes Warlords?

I sadly replay my last turns exactly the same way. Except this time through, Isabella demands pottery in 325BC! I reload again and play through again, but she demands it again!

Grr!

That didn't happen the first time through! I relunctantly give in, *!@#. 295 rolls around again, and yep, there's Saladin with his settler. Everything happened on the turn it was supposed to, except for Isabella's demand, Grr.
Anyway, I turn on gridlines. I think we can beat him by half a turn. I go to hurry a settler in Carthage, then realize it's only pop 5. It was pop 6 last time! I forgot that I microed the city on 340BC to bump it up a pop.

I go back and do that now, and Isabella doesn't demand anything! Yep, that extra pop point made us too powerful for her to demand tribute. Sorry for the shady playing there.
Ok, here we go. I hurry the settler in Carthage. 3 pop points lose their lives. 150,000 -> 21,000. I've killed off 86% of the people to get this guy out on time!



Darn you Saladin!
280BC - Isabella offers us rice for ivory. Hmm, I don't see why not, we have 3 elephants hooked up now. Uh-oh, with the settler in hand, I see a blue circle somewhat closer than our planned city, is Saladin going for that?
Oh no, I just realized our site 3 can't be founded because it's too close to the barb city. The city has spawned another archer, that's 4 now, one which has Drill 1 promotion. There's no way we could take it in time... I decide to settle a spot 1S of our planned site. we lose 1 gold mine, but it's better than nothing.
265BC - Saladin's settler lands, get off our manifest destiny!!!
250BC - How good is this AI? Saladin doesn't go for the blue spot, instead settles where he lands!
We would have beat him, arrrgh!
![Pissed [pissed] [pissed]](/images/smilies/pissed.gif)
I dejectedly move my settler towards site 4... sigh. I move a worker to hook up marble. Barb archer peeks out of his city. I don't think I can take another 5 turns, and 250 is such a nice round number so I stop now.
The file.