Kal-el
Deity
I am concerned with allowing fixed wing aircraft the ability to sink naval vessels. I am afraid this will severly limit the effectivness of an already ineffective aspect of the game.Originally posted by Ganjaman
I think you should allow fixed wing aircraft to destroy naval units and the helicopter gunship to destroy land units. Maybe make all treaded vehicles (tanks apcs and mech infantry) wheeled and unable to airlift so that they can only be transported by the air carrier and by sea.
I like the idea about the Gunship though, it only makes sense.
One last thing, regarding the merchant, caravan and Freight...good idea but I think that they should not require any strategic resources too build. I am not sure but I believe that if for example you dont have any oil, you would not be able to build freight but would then have the option of building caravans which only require horses. This would allow for rushing wonders very cheaply in the later ages. I might be wrong as I changed it in my game but I think thats how it would work.
This is a really excellent point. I hadn't thought about this possibility and you are right, this could allow for very cheap caravans in the later stages of the game. This will be fixed to prevent such occurances. Thanks.
