Another idea for a very useful and worthwhile unit:
Scout ship... a very fast, very weak ship with a big radar range (if possible). Better yet if it can be a bit like the protoss detectors in SC and invisible (I saw the option in the editor). The idea is that you should be able to build up your scout ship network and after that you don't need to wander your ships around so much to follow enemy ship movements.
Another good possibility would be a sonar buoy, that you can load onto other ships, that has no defense or attack or movement, but a large range of vision.
All these should be available reasonably early (once radar is discovered) as they are immensely useful...
Here's a better idea even... buoys are invisible but don't detect invisible, and don't move and have large range of normal vision. They have no defense and can be captured by offensive units, just like canoes can.
Scout ships are highly mobile (like 10 mov or something) and able to detect invisible units like the sonar buoys. They have no attack, though, and only 1 defense (basically they should not be able to capture buoys, only to locate them).
Any thoughts anyone?
Daniel
Scout ship... a very fast, very weak ship with a big radar range (if possible). Better yet if it can be a bit like the protoss detectors in SC and invisible (I saw the option in the editor). The idea is that you should be able to build up your scout ship network and after that you don't need to wander your ships around so much to follow enemy ship movements.
Another good possibility would be a sonar buoy, that you can load onto other ships, that has no defense or attack or movement, but a large range of vision.
All these should be available reasonably early (once radar is discovered) as they are immensely useful...
Here's a better idea even... buoys are invisible but don't detect invisible, and don't move and have large range of normal vision. They have no defense and can be captured by offensive units, just like canoes can.
Scout ships are highly mobile (like 10 mov or something) and able to detect invisible units like the sonar buoys. They have no attack, though, and only 1 defense (basically they should not be able to capture buoys, only to locate them).
Any thoughts anyone?
Daniel