Ahriman
Tyrant
I think the desert tiles = ocean work fine in general - what is the gain from removing that and going all land?
I think what this would give you though is generally better AI transport behavior.
Would it also mean that we could allow some units to enter desert waste or deep desert tiles, but still have the AI use transports for long distance travel?
Or is this the gain you would get from going to an all-land model?
I think what this would give you though is generally better AI transport behavior.
Would it also mean that we could allow some units to enter desert waste or deep desert tiles, but still have the AI use transports for long distance travel?
Or is this the gain you would get from going to an all-land model?