Played a little bit more last night. The leapfrog in tech with Inca is pretty incredible. When I met the old world I was well behind, though well positioned, in tech. Basically one tech later I'm caught up and my research is screaming along. After libbing Scientific Method I was the first to Physics, then I went for Communism where Saladin beat me by a turn. Teched up to steam power and democracy quickly. Started a golden age to switch techs once happiness became an issue, currently teching electricity. Still behind in power but I'm catching up quickly, and China/Russia/Persia are artificially powerful with high power peace vassals (it appears). I think I can land a sizeable force if I wait until industrialism and get my cities set up quick enough. Question is whether it'll be fast enough to beat a spaceship or diplo win (hindu lovefest).
As far as spawnbusting I tried to spawnbust as quickly as I reasonably could but I was also shooting for wonders and probably built up my cities too much as well. Still, I didn't end up with much veteran units. I have one 10xp quecha for the heroic epic and 1 9xp axeman for medic. A copy barb cities popped up in dark spots and I got one before they had longbows. The other was on a hill and I decided to wait until I had trebs to take.
I would have had better production without the emphasis on islands and coast, but the way I've played it my economy is killing it.
As far as spawnbusting I tried to spawnbust as quickly as I reasonably could but I was also shooting for wonders and probably built up my cities too much as well. Still, I didn't end up with much veteran units. I have one 10xp quecha for the heroic epic and 1 9xp axeman for medic. A copy barb cities popped up in dark spots and I got one before they had longbows. The other was on a hill and I decided to wait until I had trebs to take.
I would have had better production without the emphasis on islands and coast, but the way I've played it my economy is killing it.