K Joe as I mentioned in the game, here are my thoughts as how you could change the map for the new civs.
1.You should be able to include all the civs except the Celts, England is a bit small for 2 civs to start on.
2.Assuming Carthage goes in north west Africa, (below Spain), they have no horses for their uu. I suggest horses be placed somewhere.
3. If Carthage is in NW Africa and Zulu is in South Africa, the Mali have no chance i think of winning the game. Maybe you could give them some kinda of bonus for their bad spot. (iron/copper/better production etc...)
4. If the Ottoman's are in turkey, then greece has even more problems. Despite their lack of production, room to expand and rome, it seems that they are trapped in Athens until iron comes then drop on egypt. Athens will also be vulnerable to a chariot rush for the ottomans. They need a bonus to help them.
5.Korea, they seem to be in a bad spot. They may prevent china from rushing the mongols, but other then that i think they're screwed. Japan naturally expands into Korea and the get copper, Korea gets iron. Korea may be protective but so are china and japan.
6. China and Japan are no longer financial and organzied which will hamper their expansion in asia. That has been replaced by the protective trait, which im not to keen on. I suggest maybe not putting the protective trait in, I c it as kinda of useless.
7.Persia is now completely different and one of the most feared civs now (i think) with the Charismatic and Imperialistic traits. Since they aren't creative anymore Cyrus will have to wait longer to get horses or move him cap onto the hill. The new traits spell trouble for India. India already suffers from lack of production and jungle infestation and they are defencesless.Persia probably wont even need immortals to take them anymore, just archers. India needs some kind of boost or persia needs to be toned down a bit.
8.Russia is no longer financial. Will people be able to survive with that, cause you need to expand as russia but not being financial will hurt russia's economy alot. Imperialistic isnt bad for them specially with cossacks
but i think russia should remain creative and financial.
9.The Zulu have south africa I assume. If that is the case, they will have copper and iron for their uu. With their uu the could probably kill egypt easily.
Im not suggesting you give egypt metals, but we ahve to think of a way for egypt to survive with horses in the early part. If we dont then Egypt wont be a power civ anymore i think.
10. The vikings i think will be a new power civ. Being aggressive for unit promotions, their uu being better then orginal macemen with 10% city attack and amphibious (perfect for taking england or any naval invasion), financial for working the coastal tiles, and having iron and copper in the north. And since rome cant get to northern europe so easy, the vikings will be a new rome in the medevial era. what do think about that!
11. Poor Germany, that's all i can say about them. They have to watch out for a warrior rush from France and Rome. They start with a scout, their cap isnt on the coast so they cant expand northward, the vikings are now in the north. Russia will probably be more warmongering if they are imperialistic.
Germany is probably (with the changes) one of the hardest/worst civs to be. Not to mention Fredrick isnt creative anymore, so France will win culture battle.
For my suggestions to help Germany. I would give them back the creative trait. They dont have time to build culture buildings in new cities being surrounded by everyone. Give them a warrior to start with so they dont have to build on the wheat. Im not sure if there's much else to do to help them.
I think I adressed all the new changes to the earth map. Feel free to comment on these suggestions.
I leave Thursday for about 2 and half weeks on vaction so I wont be online for that time
I'll get to experience what withdrawlal feels like.