Earth map, with 18 civs (Huge)

Is there a way to change the map, so that I can pick my leader before the game starts? I don't want to edit the file each time, I just want an option when I am setting up the game...
 
When I tried playing the map on Marathon, it ended in 800 AD. How do I change this in the map file so it continues to the normal time?
 
Bohdan said:
I feel really stupid. Everyone seems to love the map. I can't figure out how to play on it. I unzipped the map file to every directory I thought would work, to no avail.

Edit: I figured it out for the scenarios. I'll play with it and see if I can get it to work for the custom game so I can disallow winning by spaceship and so on.

Put it into: Documents and Setting/your user/My Documents/My games/Sid meiers Civilization4/saves/Worldbuilder

(The name of each folder might not be exactly the same in your computer)
Then you open the scenario within CIV 4 by opning custom scenario and choosing it.
 
I love you map but a part of antartica streches more up north near argentina.


samerica_map.gif
 
This is the best Earth map I have ever come across - it is brilliant!

However, I want to start playing it on Marathon but someone else said that the game ends at 800 AD on this setting...what line of code (when I open it with Notepad should I delete to disable the Time Victory?

I've looked through the code but all I could find was the starting date (4000 BC), the name of the leaders of each Civ and then endless information on each plot.

Any help would be appreciated!
 
hp-p00nst3r said:
all i gota say is the lack of oil

amen to that brotha

------------------------------------------------or------------------------

true dat true dat
 
The_Judge said:
This is the best Earth map I have ever come across - it is brilliant!

However, I want to start playing it on Marathon but someone else said that the game ends at 800 AD on this setting...what line of code (when I open it with Notepad should I delete to disable the Time Victory?

I've looked through the code but all I could find was the starting date (4000 BC), the name of the leaders of each Civ and then endless information on each plot.

Any help would be appreciated!

Start up a custom game with the settings you want (time victory disabled), enter the world builder, do a world builder save, and open up a text editor on the save. That should demonstrate the syntax for disabling the victory condition.
 
Tommy1234567890 said:
I love you map but a part of antartica streches more up north near argentina.


samerica_map.gif


well you know many parts of the world were compressed to allow the smallest map size possible.
In that case, maintaining the width of the strait wouldn't justify adding a couple of lines of ocean at the bottom of the map....
i believe this distance is enough (consider that the ice at left and right are sea-ice sheets)
 

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I've changed Civ leaders on this map by opening the Worldbuilder Save file with notepad or wordpad, deleting the old Civ name LeaderType=LEADER_LOUIS_XIV, and then putting in the new name from the New Leaders mod (or just the vanilla alternate leader - LeaderType=LEADER_NAPOLEAN, for example), and then changing the next line after that - LeaderName=Napolean. (The first determines the pictured leader I think, the second is the name that you see, so it can be whatever you want) - That's also how you can change the victory conditions and other stuff (like others have said). So I imagine that would be the same method of putting in new Civs, just substituting the old ones with the new. Edit CivType=CIVILIZATION_WHATEVER_NEW_CIV and all the rest of the lines that pertain to the new civ - team color, adjective, etc. It looks like this:

BeginPlayer
Team=9
LeaderType=LEADER_NAPOLEON
LeaderName=Napoleon
CivDesc=French Empire
CivShortDesc=France
CivAdjective=French
FlagDecal=Art/Interface/TeamColor/France.dds
WhiteFlag=1
CivType=CIVILIZATION_FRANCE
Color=PLAYERCOLOR_DARK_BLUE
ArtStyle=ARTSTYLE_EUROPEAN
PlayableCiv=1
MinorNationStatus=0
StartingGold=0
StartingX=58, StartingY=51
StateReligion=
StartingEra=ERA_ANCIENT
CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_DESPOTISM
CivicOption=CIVICOPTION_LEGAL, Civic=CIVIC_BARBARISM
CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_TRIBALISM
CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_DECENTRALIZATION
CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_PAGANISM
Handicap=HANDICAP_NOBLE
EndPlayer

That's how I changed the French leader from Louis to Napolean - so as you can see, there are lines there that determine the Civ itself, and a lot of other factors - the name of its flag file, the era it starts in, whether or not it's playable, its state religion (notice above that it's blank because France hasn't adopted a religion yet), etc. So make your changes, save the text file, then start up the map and pick the first listed civ (so you have first turn, that way none of the AI civs found a city). When you get in to the game go to Worldbuilder, move the civs to wherever you want them to be, then save the map and call it whatever you want.

I'll try it out myself some time in the future and see if it works, but if anyone else has any success with this lemme know.
 
Hi !
How can i add a custom civilization to this map ? I downloaded the "Canada Mod" and installed it - in random games it works perfectly.
Now wanted to play Canada on this world map, so i opened it in notepad and replaced the Mongol Civ with the Canadian.
When I want to start the game, only 17 civilizations appear and i can't choose Canada.

Code:
BeginPlayer
	LeaderType=LEADER_MACKENZIE_KING
	CivType=CIVILIZATION_CANADA                        
	Team=8                         
	PlayableCiv=1                         
	StartingX=28, StartingY=50                         
	Handicap=HANDICAP_NOBLE                         
EndPlayer

EDIT: Problem solved now. Another question: Can I readd the Mongol Civ ? Are 19 Civs possible ?
 
Was wondering if anyone's having problems with the computer being wayyyyyyyyyyyyy too friendly with itself on this map? I've played a couple times on Noble and maybe in each game there have been thirty turns of war between the computers in total by the end of each game. Is this because of the difficulty (I didn't think Noble was that low...), the map size, or some freak occurence (happened twice in a row though)?
 
I finally manged through a game on this, held up somewhat by frequent CTD but I wasn't going to stop. Absolutely brilliant map, so much fun, thank you very much. Just for the record I was Saladin, stuck it out until 2015 pretty well but the Chinese beat me to the space race victory after a spy mission failed.
 
I gave it a try. I tried the Frenchs : a little bit crowded over here, no ? I was stuck between the English, Germans, Romans and Spanish borders in the very first turn ! How the hell am I supposed to set an empire like that ? :mischief:

I know it's because of the whole size of the map, Europe probably can't be bigger, but it makes it unplayable for Europeans civs, too bad.

Besides, having Julius "my praetorians gonna kick thy butt soon" Caesar and Isabella "convert or die" for neighbours... :crazyeye:
 
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