One thing that bothered some people about the Age Transition is the sudden teleporting of units back to your settlements.
So some ideas that might help
On any non final age, when you reach the "Crisis Period" (even if Crises are off)
1. for every age % above 70, units outside of friendly territory cost +5% maintenance, tripled if in enemy territory
2. for every 10 age % above 70, units outside of friendly territory get a -1 CS penalty (every 5 age % if in enemy territory)
That would encourage you to move troops back home during the end of the age
When you transitioned to a new Age your units would not Teleport, instead they would become obsolete versions of the units
1. Obsolete units that were in your settlements would upgrade/be eliminated (according to the regular rules... and only using Commanders that were in your settlements)
2. Remaining Obsolete units
-have a CS penalty of 10? ?5+1 for each other military unit you have?
-could never upgrade to non Obsolete (ie never above the basic for the age)
-never benefit from commanders and never give experience to them
Finally, the insta resolved wars would go away too.
If you ended the Age at war, the first turn of the new Age you would still be at war... but all War Support would be set to 0
When picking Legacy, both players would separately have the option to "Continue the Ancient War" giving the other side a large War Support (if they both separately pick it, it cancels out).. if neither one picks to Continue, the War ends as it does now
So some ideas that might help
On any non final age, when you reach the "Crisis Period" (even if Crises are off)
1. for every age % above 70, units outside of friendly territory cost +5% maintenance, tripled if in enemy territory
2. for every 10 age % above 70, units outside of friendly territory get a -1 CS penalty (every 5 age % if in enemy territory)
That would encourage you to move troops back home during the end of the age
When you transitioned to a new Age your units would not Teleport, instead they would become obsolete versions of the units
1. Obsolete units that were in your settlements would upgrade/be eliminated (according to the regular rules... and only using Commanders that were in your settlements)
2. Remaining Obsolete units
-have a CS penalty of 10? ?5+1 for each other military unit you have?
-could never upgrade to non Obsolete (ie never above the basic for the age)
-never benefit from commanders and never give experience to them
Finally, the insta resolved wars would go away too.
If you ended the Age at war, the first turn of the new Age you would still be at war... but all War Support would be set to 0
When picking Legacy, both players would separately have the option to "Continue the Ancient War" giving the other side a large War Support (if they both separately pick it, it cancels out).. if neither one picks to Continue, the War ends as it does now