Eastern civ in development

Well physical manifestation of multiple ancestors work, although just not in dragon format, what about many ancestors manifesting themselves to this world by possessing a guy? That could (or at least, I think) work.

Do you guys want me to write something about what Koreans and Japanese write about Chinese fantasy lore? The most famous type of fantasy novels in korea are either held in different world with bunch of non-Asian people (similiar to Ffh, except that it somehow have some Asian characteriscs too) or one held in China's old days with bunch of swordmen
 
Seon said:
The most famous type of fantasy novels in korea are either held in different world with bunch of non-Asian people
I suppose this also applies to manwha, so, as you mention it, I notice that in all the east-asian comics I've read (mostly manga and manhwa), the manwha are more frequently sets in another world than the manga, which are frequently sets in modern or ancient Japan. Funny. I'm not against you writing something about Chinese lore. As far as I'm concerned, I know absolutely nothing on this subject (well, except that they have dragons :p).

Seon said:
Well physical manifestation of multiple ancestors work, although just not in dragon format, what about many ancestors manifesting themselves to this world by possessing a guy? That could (or at least, I think) work.
You really don't like my poor dragon, don't you? :p As I said, the form matters little to me; it was just one of the few chinese mythical creatures I know, so... But for a gal/guy (or anything else) possessed by/made of the spirits of ancients, it would be expected that she knows a lot. I mean, she'd have all that experience in her head, so it'd nice to have something in game to represent that.

Two pics again: http://forums.cgsociety.org/showthread.php?f=137&t=252003 and http://forums.cgsociety.org/showthread.php?f=137&t=166021.
 
In Fantasy Chinese Lore, there usually is 3 factions. One is the Hall of Heroes or the Murim, this is comprised of many different 'guilds' of warriors with drastically different fighting style, this includes the Shaolin, the South Sea, and bunch of other things that I will not bother to mention. They are good, but they may be corrupt and arrogant, kind of like the Bannor in its fanatical devotion against evil.

The other is the Sapa (no idea how to spell it correctly, this is just the pronounciation), which is similiar to the Murim except that it is its evil counter-part. It basically means the 'faction of evil'
Most novels I read portrayed them as psychotic maniacs beyond sanity. They are Evil

The final is the Magyo (no idea how to spell it too :(), which is a mysterious faction that many people have disagreements about. Most novels I read portrayed them as good, but with some evil followers. They may take the side of evil or good based on their agenda.

These 3 factions often battle against eachother for control.

The Ying-Yen is extremely important, most warriors in novel often try to grasp only one side of it, males are easier to grasp the ying side of it, the females the yen, although all Mag-yo practices the Yen side of it. Castrated Males can also grasp the Yen side with ease, but that's the Chinese government bureaucrats during those days, so they don't really matter.

Apparently, the yen force can also reanimate dead into zombies that hop about and kill people.

Also, if you get enough ki absorbed in you (mostly via meditation, figuring out how world works via riddles left behind by their ancestors who mastered such feets, and sometimes even by drinking a herbal concoction) you can do impossible feets such as flying through air, teleporting a short distance, throwing a personal shield around you, making an aura-blade that can cut through enemies about 10 meteres away from you, and other crazy stuff.
 
Also, if you get enough ki absorbed in you (mostly via meditation, figuring out how world works via riddles left behind by their ancestors who mastered such feets, and sometimes even by drinking a herbal concoction) you can do impossible feets such as flying through air, teleporting a short distance, throwing a personal shield around you, making an aura-blade that can cut through enemies about 10 meteres away from you, and other crazy stuff.

This sounds like an efect which could be built upon in game.

If you replace qi with XP you could have a string of effects which burn XP in return for some kind of elemental effect. Tier 2 units could cast level 1 elemental magic at a cost of 1 XP. Tier 3 units could do the same, but also cast level 2 elemental magic for 3 XP. Tier 4 get the same powers, but can also cast level 3 elemental magic for 5 XP.
 
I personally like the second one, buy what do I know? Anyway I personally thought that Japan was more of Shintoism, but I will have to research that more carefully.
It is, I think it is SHinto, plus buddis, plus some elements from other religions. But I just discussed the orgins of zne buddhism.
And on the subject of heroes, I don't really like the dragon idea, but it could work. I was more thinking of basing it on a swordsman.
Well, I like it. my main problem is - no art :(
Also, I see no problem when agnostic civ gets more than one hero. In fact, I think they need it.
Otherwise, I have found two other pics: http://massiveblack.com/mbNew/images/illus/update/7_2.jpg and http://massiveblack.com/mbNew/images/illus/update/4_9.jpg. The second is not that asian (well, not taking the dragon in account) but it is well "elemental-ish".
The first one is perfect. She is the kind of woman warrior picture I was looking for. And there are plenty of raw elements in the picture.
My only problem is, the picture is quite small and it might be hard to get a nice one for the leader. But I also quite like the one you posted later(woman in red dress/kimono)
I like the dragon in the second one, I think I know where will I get the icon if the hero passes :)

In Fantasy Chinese Lore, there usually is 3 factions[...]
I have learned a new thing today... Interesting... But I do not think I will use the concept.
Also, I never said I want them to have one leader for every alignment. I am fine with two neutrals.
If you replace qi with XP you could have a string of effects which burn XP in return for some kind of elemental effect. Tier 2 units could cast level 1 elemental magic at a cost of 1 XP [...]
No one likes to spend xp to get something... I simply hate it... So no xp cost

It is great that you post so many ideas - it really helps, even if I decide not to use some of them. I wish I could start working on the code. But I have an important work to be done for just after Easter (and there are financial consequences if I do not finish it by then), so I will have to wait with new stuff. But that gives a lot of time to brainstorm and think it over.

I think it is the right time to pick a name for the civ. I thought of Dao, but two word name would be better in this case. Sounds more Chinese to my ears...
So, anyone can propose something that goes well with Dao (people of Dao?), or something related to elements?

One leader - the warrior princess, just got a picture. I need one for a male, a philosopher type. She will talk citations from the Art of War ;), and the man would use Haiku, as Xienwolf said... I associate Haiku with Japan, but I hope it would be ok, and there are some haiku we can use...
 
But ask yourself a question, what do we get from calling them Khadi? We change a lot: flavor, creatures summoned, background...

I don't, I generally refer to them as FF-Kahdi when I'm talking about the base civ. The name I was thinking would be the Tetsujin (Japanese for Philosopher) since the focus of the people (rather than the leader) is all about the animistic/demi-Shinto belief system.

One of the reasons I keep bringing up the FF-Kahdi is because I do like the back-story to the civ. As I previously posted, even with three leaders, you can have a lot of stuff going on with them. They simply aren't just another Civ with just Asian unit graphics. First off, the type of naturalist philosophy of the East also tends to be rather pacifistic, either in India, China or in Japan. As I pointed out, that tends to make for poor game play. Even when trying to with a religious, cultural or Tower victory, the other Civs of Erebus are going to come knocking with armies. So why would a mostly pacifistic culture go martial. Sure they have their warrior monks but everyone who has watched the movies and read the manga, those "Grasshopper" monks wondering around don't WANT to fight you; they only do it if they have to.

So, my thinking is that in comes (insert appropriate name of Leader here) who finds the Tetsujin and through his/her charisma sort of inspires them...or hijacks their culture depending on the alignment. In this way, the leader is similar to Malakim, but in this case there is a sinister force at work.

Again, it can be easily dropped, but it makes the Civ more unique, still keeping it very much in the history of Erebus (the fight between Gods and their 'angelic' disciples) and also gives them a world spell that gives the potential for a lot of differences in game play depending on whether the player gives into or rejects temptation.

[*]confusion for the players - they play Khadi in FF and then they decide to try them in Orbis.

Well since they would have a different name, I don't see the problem. Plus, on your download page, you could easily write something like, "The Tetsujin! A new Asian flavored Civ loosely based on FF Kahdi civilization but with..."

If people get confused...well at first you don't succeed, read the manual/download instructions. If that doesn't work, follow them. :evil:

I agree, Zen is even most often associated with Japan even if it orginated in China. But I think there is a space for more than one civ, and I want one that focuses on Taoist thinking.

Don't forget that Shinto is also very Japanese and as Wikipedia says: Shinto can be seen as a form of animism and may be regarded as a variant of shamanist religion. The afterlife is not a primary concern in Shinto; much more emphasis is placed on fitting into this world, instead of preparing for the next.

Shaman are traditionally see using more 'basic' elements of magic and thus would fit into more the idea that they are very in touch with the elements and the Divine in them. Plus, again it would make the Tetsujin not really an agnostic Civ, but one not really involved with the Deities that have form. Thus, going with the idea from the base FF-Kahdi, the charismatic leader would have an easier time inspiring them since they aren't looking to a God for that role.

Japan one would be more Samurai/ninja thing, with highly trained, elite troops (though I do not think samurais were that much better trained than European knights, plus no one will ever convince me that katana was better than European swords or hussar sabre ;) )

Agreed. Plus, the samurai were products of their environment and since they mostly only fought each other, their weapons matched that. When the Portuguese showed up with their sword fighting style based on swords with points, they were regarded as some nasty opponents by the Japanese because they weren't used to way of sword fighting. Plus as a long time SCA type, I've seen many a scholarly article pointing out that on soldier to soldier level, your average Viking's vikingsverd was stronger than your average Japanese katana due to how it was made.

To me, most of the 'normal' units fit fine with just a change in the animation. Ashigaru spearman for warrior, Ashigaru swordsmen for the swordsmen, Ashigaru naginata for axemen and the same for bowmen, Japanese longbowmen and horsemen.

What would be different, I think, is less of the Japanese samurai but more of the Chinese/Korean warrior monks. Guys steeped in mysticism, iron discipline and the like so they don't need weapons or armor; they are the weapon.

That being said, it does bring up the idea that perhaps we need two Civs. One would be a 'classic' Japanese Civ, steeped in the martial tradition of Bushido, with a lineage going back to before the Age of Winter. A leader and people who sort of look down on the other Civs because they lost so much during the Age of Winter and this race feels that they survived with their culture intact. Perhaps one of their civ 'powers' is they sort of get an advanced start or something to show that they managed (somehow) to keep one of their cities going through the Age of Winter. These are the guys who would be like the Chinese Emperor who referred to Queen Victoria as a mere 'barbarian queen"

Then you could have the still have Tetsujin who would rely more on their elemental troops and warrior monk heros and shaman/priests. They would be more pacifistic and geared more toward reconciliation. Of course that sort of makes them like the Elohim but I'm sure we all can come up with something better.

So if we can 'stand' another combat Civ. (:p) maybe we can kill two desires here at once. First we could have the Japanese Civ (the Senshi? Gunjin? - both mean soldier/warrior or warrior's camp) which would all be about Bushido and Daimyo's with large armies of Ashigaru with those cool flags on their backs and then the more Chinese/Tibetan/Indian Civ (the Prajari? I can't seem to find any good Chinese/Tibetan translators right now) which would be the naturalistic/shamanistic Civ using shrines to summon elementals to help their warrior-monks.
 
Quite confusing, yes. I was utterly surprised to see Khset adopting FoL. Also quite surprised to learn Khset's a she. But that is another thing. BTW, their new world spell is just wow to see.

Well, now that you have ruled out Japan-ish, I think my picture don't fit at all. But I found two others: http://pokefreak.deviantart.com/art/The-Aggressive-Grace-of-Battle-83519206 and http://shuangwen.deviantart.com/art/A-man-53819521; wait, here's a third : http://heise.deviantart.com/art/warrior-in-the-dark-107827289. All male. Won't be hard to find women though. Have you any idea of what kind of picture you'd like? Chinese, I got it. One good, one neutral, one evil, that's it? But more like "traditional chinese", "warlike", "fantasy"? I'm searching through a lot of art websites for my own leaders, so if I stumble upon something...

Thinking about the civ hero: I think I said it before but what about a chinese dragon? Well, whatever the model, name or the rest, I think you could make it with affinity 1 to all the elemental manas. It would start with a low strength, like 4 (which is also the number related to death iirc but that's just pure coincidence...) and gain 1 with each elemental manas... So it would have 8 with earth, fire, water and air. Could be enabled by the Elementalism tech; or by the Elemental Tower.

I like the second one. I also like the Dragon idea... For some reason, I associate Chinese dragons with water, maybe because of the way they move? If you go with the dragon idea, I'd say make it a minor dragon of Danalin that has been reawakened.
 
Agreed. Plus, the samurai were products of their environment and since they mostly only fought each other, their weapons matched that. When the Portuguese showed up with their sword fighting style based on swords with points, they were regarded as some nasty opponents by the Japanese because they weren't used to way of sword fighting. Plus as a long time SCA type, I've seen many a scholarly article pointing out that on soldier to soldier level, your average Viking's vikingsverd was stronger than your average Japanese katana due to how it was made.

Any style of fighting is going to be difficult to adapt to, which was part of the reason Bruce Lee tried to develop a formless style. So of course the Japanese would have some difficulty adapting to a new style. Second, Damascus steel was probably the strongest swords due to carbon nanotubes reinforcing them (something we still can't really replicate even though we can make carbon nanotubes today) which doesn't mean that the folded steal of Katanas was weak. Katanas have a very sharp point (having held a real one 700 years old) and an advantage of that design is that the type of point on a katana can penetrate plate steel. Japanese armor was way superior in mixing flexibility of movement and protection to account for that type of point.

But anyways back to the game... I am all for having more civs as long as they are unique in gameplay and fit the game (even if loosely). So making a Japanese and a Chinese style civ would be great if they were distinct enough from each other and all the other civs in GAMEPLAY, not just background story. If another civ is going to be proposed maybe another thread should be created instead of lumping 2 Asian civ possibilities here IMHO.
 
Japanse samurais did not use Katanas in real battle, they used spears which was more safer, and could strike at distance. Tha katana was only used in duals, aesthetics, and everyday-life (to fend off against bandits).
 
So making a Japanese and a Chinese style civ would be great if they were distinct enough from each other and all the other civs in GAMEPLAY, not just background story. If another civ is going to be proposed maybe another thread should be created instead of lumping 2 Asian civ possibilities here IMHO.

Well that is one of the reason I push for a Civ based on the FF-Kahdi: they're backstory of being tempted by an 'angel' which leads to a point where you choose greed/evil over knowledge/good is what makes them unique. Not their gate creatures since the Sheaim have those.

However, I do think in some respects we need two Civs. As I mentioned previously, there is a lot in 'classic' Japanese culture that many of us have sucked up via manga, anime and Akira Kurosawa movies that we want the Bushi, the ninja's and the lone hero that can kick butt. I mean look at Kill Bill: the whole scene with the Krazy 88 is a homage to all those hero's that calmly whacked all those that take them on. I've been a Lone Wolf & Cub fan since I was in my teens and that was 30 years ago!

Anyway, I think the pseudo-Kahdi Civ with gates/shrines that bring in units should be more of a Tibetan/Indian/Chinese mysticism Civ. Just thinking you can have a Asian flavored Civ and expect to make everyone happy is like thinking you can have one European flavored Civ and be happy with just France or England. Plus, it's not like we're on a time clock here. Why can't we (over time) have both? It's not like there is some governing body that will wag their finger at us for having too many Civs. Look at Rise of Mankind or Rhyse of Mankind mods; they have buckets of Civs and they are quite popular.

One question for Ahwaric, though. Any thoughts to maybe porting in the Jotnar at some point? It seems they are about to be brought into base FF. I've played them and they are an interesting race.
 
Me like these arts :)
 
I think a lot of this art is already being used in the Great People announcement pop-ups.

For example, 16 #2 is used for the Scion unit Blighter.

4 #4 is Serephner. Also I notice the 'flunky' in that background of 4, #1 has his head used for a Great General.

Actually for a Bushi type, Japanese Civ, I like 4, #1.
 
I think a lot of this art is already being used in the Great People announcement pop-ups.

ah i wasnt aware of this :p

Actually for a Bushi type, Japanese Civ, I like 4, #1.

i quite like that :)
 
A quick flick round the internet gives Tianlong as a word for Heavenly Dragon, so - and bear in mind I know no chinese - how about Dao Tianlong for "Sword of the Heavenly Dragon" ?

It might be worth looking at the Romance of the Three Kingdoms mod for anything you can use from there.

What's your plan for backstory?
 
I've been thinking of late that I think two Civs would be appropriates. For me, I'll refer to them as the Senshi for the mostly Japanese/Korean/Chinese Civ with a focus on the Bushi code as well as a lot of the classic Tokagawa Shogunate period and the Prajara (need a more Tibetan name as this is Hindi for 'priest') that will be more of the Tibetan/Indian/Chinese naturalistic philosophers with Shoalin type warrior monks.

While I love the idea of the Sensi (I want my longbowmen with flags on their backs!) my only problem is beyond the feel of the units, what would make the Sensi more unique so they just aren't a combat Civ?

Well my first idea (which I've posted) is that the Senshi's Emperor's line goes back unbroken back before the Age of Ice so they see the rest of the Civ's as mere 'barbaric upstarts' - but after reading some of the posts above, I think adding some elements of Dragons to them would also work. How did they keep their Civ alive (if only one city) through the Age of Winter? Maybe they serve/worship a dragon.

Now on a CoTD thread, I know that Kael (at least) doesn't want to see Dragons popping up all over the place. However, there is a lot of interest in it and I must say that interest in it. However, just because they are involved with dragons doesn't have to mean another HUGE dragon.

Some ideas is that you could have specialty units of dragons like those used in Naomi Novik's His Majesty's Dragon series where the dragons are 'relatively' small and carry humans. Perhaps instead of late game phalanx's and the like, they could get small dragons or drakes. Instead of War Chariots or Griffinriders, you'd get dragon flyers like in Novik's book or the any of the Pern novels. If they do get a big dragon, it should be one of the long, serpentine, wingless type Asian dragons.

Obviously the Senshi would be a big CotD Civ.
 
If you can get it with pinyin, I can tell you how to pronounce it (I'm studying Mandarin) BTW Dao is said in a downward tone, kinda gruff
 
If you can get it with pinyin, I can tell you how to pronounce it (I'm studying Mandarin) BTW Dao is said in a downward tone, kinda gruff

i believe 'long' uses a downward tone on the o as well.
 
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