Spoiler :
My notes that I was taking as things unfolded were lost somehow....so I am very frustrated. Anyway, its hard for me to remember everything that I wanted to comment on, so, I'll do my best of a quick recap.
Built Great Lighthouse. Expanded at a rate that turn
ed out to be too slow. In a matter of three turns, I missed settling the alley north of Bursa and the spot left to the north of Istanbul (below the Ivory site). So, I have a Settler in Edirne ready to settle one of the islands to the West.
I popped my great Merchant somewhere near the 3/4 portion of the round. I debating long about what to do, I ended up deciding to go with a golden age to try to secure Colossus and TGL. TGL is still being built, waiting for a whip in Edirne -- I think this is the obvious TGL city. Prior to Colossus and forge I constructed Moai Statues in Istanbul. Istanbul had a barb galley take out fishing boats TWICE (and a galley lost). Now finally protected by a trireme. Met Mensa in this round. Went ahead and converted to confucianism (Cyrus) since I got the opportunity during my golden age. Just researched Compass, so, set to build some harbors in the next few dozen turns. Still lots of trees left to chop, barracks in most cities capable of producing units. I envision a chopping sequence for Harbors and catapults.
Marble, Ivory, Furs, Pig, Fish all now hooked up.
Workforce Summary:
Axeman x8
Warrior x4
Worker x5
Settler x1
Trireme x2
New additions to Cities summary:
Istanbul - Barracks, Forge, Library, Great Lighthouse, Moai Statues, Colossus (GP: 41 turns)
Edirne - Walls, Barracks, Granary, Forge, Library (GP: 57 turns)
Ankara - Barracks, Granary, Lighthouse, Library (GP: 60 turns)
Bursa - Barracks, Granary, Lighthouse, Monument
Konya - Monument, Granary (Border pop in 2 turns)
New techs (not in order, I can't remember):
Writing, Hunting, Archery, Polytheism, Monotheism, Priesthood, Metal Casting, Iron Working, Aesthetics, Math, Alphabet, Literature, Currency, Compass
Cyrus +6
Musa +3
Shaka Even
Toku +1
Overall, I'm quite certain this will not be the best save. Always welcome constructive criticism.
Built Great Lighthouse. Expanded at a rate that turn
ed out to be too slow. In a matter of three turns, I missed settling the alley north of Bursa and the spot left to the north of Istanbul (below the Ivory site). So, I have a Settler in Edirne ready to settle one of the islands to the West.
I popped my great Merchant somewhere near the 3/4 portion of the round. I debating long about what to do, I ended up deciding to go with a golden age to try to secure Colossus and TGL. TGL is still being built, waiting for a whip in Edirne -- I think this is the obvious TGL city. Prior to Colossus and forge I constructed Moai Statues in Istanbul. Istanbul had a barb galley take out fishing boats TWICE (and a galley lost). Now finally protected by a trireme. Met Mensa in this round. Went ahead and converted to confucianism (Cyrus) since I got the opportunity during my golden age. Just researched Compass, so, set to build some harbors in the next few dozen turns. Still lots of trees left to chop, barracks in most cities capable of producing units. I envision a chopping sequence for Harbors and catapults.
Marble, Ivory, Furs, Pig, Fish all now hooked up.
Workforce Summary:
Axeman x8
Warrior x4
Worker x5
Settler x1
Trireme x2
New additions to Cities summary:
Istanbul - Barracks, Forge, Library, Great Lighthouse, Moai Statues, Colossus (GP: 41 turns)
Edirne - Walls, Barracks, Granary, Forge, Library (GP: 57 turns)
Ankara - Barracks, Granary, Lighthouse, Library (GP: 60 turns)
Bursa - Barracks, Granary, Lighthouse, Monument
Konya - Monument, Granary (Border pop in 2 turns)
New techs (not in order, I can't remember):
Writing, Hunting, Archery, Polytheism, Monotheism, Priesthood, Metal Casting, Iron Working, Aesthetics, Math, Alphabet, Literature, Currency, Compass
Cyrus +6
Musa +3
Shaka Even
Toku +1


Overall, I'm quite certain this will not be the best save. Always welcome constructive criticism.