@Bleys: I think this city is valuable fot its resources.... so it's a question of when do we want them... I thought that copper could wait a little (archers can hold at first but then as Abegweit just said, axes are better)...
But exception of the resources, this city is crap seriously (no good food excess, no cottages, few and crappy hills)...
on saves (it's 4 am here so please don't take offense if it's quick, I looked quite a lot to all of them, just took few notes...):
First, general comment: Mysticism is a usefull tech early on... people without it and having gold in the second ring of Edirne are

good
Krafster: good worforce (one of the best

)! but you lack the GL techs. While I think emperor and this game can be done without it, this wonder fits perfectly the map, and we all are perfectionnists, no? Also, a bit behind in expansion (only 2 cities) compared to others.
Ipex: a bit behind in expansion as well... but Istanbul is well improved. Your problem is military, you have no archers and no copper in the near future... also you are lacking fogbusting
RJM: Strange tech path... and I don't like your Ankara's placement... basically, on this type of map, you want everything in water! And don't grow on unimproved tiles!
Soirana: nice empire!

Well improved... Axes will be welcome though and the GL will start in 2 turns...
Winston Hugues: Good empire! small minus with tech acquired (some have done better) and power, but good overall
Bleys: Good expansion, good exploration... your plan has been well prepared...

But you are REALLY weak for now (2 warriors), and I wonder about your micro of the GL build (settler for overflow I understand, but with two warriors and already 3 cities I wonder if it's the best solution)...
Chronium: A bit weak, and behind in expansion , but founding the copper site can solve both problems quickly... otherwise nice.
King Morgan: Your expansion suffered from GL build, science is nice but you lack of pottery in the tech path... and I hope you were not working that 1f 1h tile in Istanbul since too many turns...

Otherwise nice
DHeisman: Nice, but building the Pyramids is expansive without stone...also Istanbul lacks improvements.
MKLH: Cities are well improved so you have a nice tech rate... but really what happened with Ankara? One of the coast in not very good

You didn't considered the GL (no prerequired techs)...
Pigswill: Good save, Istanbul nicely improved, gold soon online. Nice one with the BPRS

Minus: some questionnable MM with workers (Istanbul mine for instance).
Carl: Nice too... good expansion and military

. A bit behind in techs though...
Abegweit: Good techs, good workforce, overall good... but a bit weak right now...
Votes:
1 Abegweit
2 Pigswill
3 Carl
Cheers,
Raskolnikov