carl corey
Deity
I tend to score quite high on the barbarian paranoia rating scale (BPRS)
Hehe, me too. (in case you didn't already notice this



I tend to score quite high on the barbarian paranoia rating scale (BPRS)
/sigh, giving up. I made my points, I know my game at this level like the back of my hand. I play starts exactly like this over and over and over and over. Not kidding. its my favorite style, water based maps with settlable islands and an easy way to carve out a nice chunk of land.
Its perfectly reasonable to have the Copper and Marble in the same BFC, here, isnt it? Along with MORE of the Riverside Tundra for a cottage or watermill? Holy mackerel. Honestly people, am I the ONLY person who thinks this way?
I was wondering why there seemed to be so many islands and Snakey Land on a Fractal, maybe because its not a fractal, its M&S With Snakey Continents and Islands Mixed in? (I never looked at the settings).We will be playing at Emperor difficulty, Epic, with a Fractal map.
You seem to be deliberately ignoring the objection that people have been making. There really is little to choose between the two locations in the abstract. Similarly, there's not much difference between the Gold and Corn locations. The difference, as several people have pointed, is not the location but the military situation. As I already said, if you had archery, then your choice would be more defensible. I could even be convinced that it's the better one. The problem is that you don't. In fact, militarily you have weakest save of all. It's not in the top three. It's dead last. Instead of addressing this problem, you are planning to build still more cities without garrisons.I dont mean to make such a fuss, honest. I fully agree that there are many minor things here. Heck, the Copper City spot really is a minor thing. My point is simple, why did some people vote for saves with the Copper City AND saves with the Ivory City? That was the major difference, and if you dont get a fogbuster down to the Copper, you will lose it, its probably one of the first places the Barbs will come from, and they WILL be Axemen (Barbs need metal too. If you see a Barb Sword come out of the fog, you can bet there is Iron in that fog close by).
I hate Tundra Cottages, but Watermills arent bad at all with SP. I only mention it because you cannot build Cottages on Tundra unless its on a river.You are constantly advocating tundra cottages. I actually very rarely build food negative cottages (usually few plains on capitol). How good these are?
Cause i view that city like fish+two guys in a library+guy on marble+guy in a lumbermill. That means it would be a size 5, unless i wanna work water which i rarely do.
I will leave military for ever, Bleys.
You are constantly advocating tundra cottages. I actually very rarely build food negative cottages (usually few plains on capitol). How good these are?
Exaclty. I handle barb defense VERY different on maps like this as opposed to Pangaea. I would have half a dozen more Warriors if this was an open-land game. But its not.Uh, guys, this is going nowhere. Some people, including Bleys, think we can afford to wait and build barb defenses later. Others don't. That's all it boils down to. If you feel strongly about this play accordingly from a save that suits your position. If not, just admit that different people may prioritize different things.
With the "general area" of the first 3 cities is decided to be "best", then the cities without a city near the copper should probably not recieve votes unless they are REALLY magical. At this level, the order you do things is just as important as anything, Ivory = no urgency, but soon, copper = must-have.
I really disagree with this. The point of Copper is to make Axes and Spears, thats true, but not all Axes are for rushing the AIs. I actually prefer NOT to fogbust to encourage the Barbs to found cities. Thats where my axes are headed, with the hopes I get enough XP on barb cities to open HE.Let me argue against this: the point of early copper is to make an axe rush... if you don't plan on this, you just have to find adequate defense...archers + walls with only one city front is something quite defendable...
Have to disagree here. Copper is not just about rushes. It is one of the methods which can be used for defence and for that it is better than archers. It's all about balancing various costs. Researching archery has its costs too. Your ivory city suffers from the lack of IW and AH. Those of us who settled the copper will be better prepared when it comes time to put down this city.Let me argue against this: the point of early copper is to make an axe rush... if you don't plan on this, you just have to find adequate defense...archers + walls with only one city front is something quite defendable...
Then, the copper can be grabbed by the fourth city, or iron can be found in our empire soon...
Shaka has no border with us. Why are you afraid of him?@Pigswill:at the BPRS, I am more scoring on the SWISPRS, the Shaka Will Invade Soon Paranoia Rating Scale...