Yes, that's a large turn-set from 75 to 115 but damn it this game is too addicting!

Plus I'm feeling much more confident now, and I'm willing to replay turn-sets. I saved nearly every turn
I only built granaries in Athens, Sparta and sadly Thebes since I couldn't undo those since I'd have to go way too far back.
During this turn-set, I settled Mycenae (7th city) to get the clams. I figured with PH mines it would be a good production city to make units and in the time being could build wealth/research. I chopped out the fishing boat then built worker in the meantime.
Shortly after, I settled my 8th city, Pharsalos just south of Corinth to snag the elephants. I immediately sent workers to the area to both hook up elephants and chop a library for the culture and scientists there. Best part is that it shared the corn with Corinth so I was able to grow it and 1-pop whip the library with the chops. Now the

-cap went up by +1 in all cities! (I got IW from Caesar after trading Alpha)
Economy at this point is definitely suffering from lack of currency. I finally get it around 175 BC, is that too late to get it? Should I have been able to get it way earlier?
I get out two more settlers, one in Athens and one in Sparta. The one from Athens went south and settled the 9th city, Ephesus, just south of Pharasalos so Hannibal doesn't get his hands on the other elephants and the grassland cow is nice. I actually ended up losing that spot by 1 turn so I went back to replay it and used my pre-chops in Athens and was able to snag that spot in 225 BC. No elephants for him!
Shortly after, with the other settler from Sparta, I snagged a really nice spot, Halicarnassus our 10th city (I'll call it Hali for short lol) in 150 BC. Aside from useless tundra, it would be a great whipping pit. Grassland pigs and fish in 2nd ring. I chopped and 1-pop whipped a library for border pop.
I switch cities to research after alpha, then wealth after currency. Knossos is building a settler to snatch this crabs/silver spot:
At border pop I'd get the other silver which means I'd have 2 silver instead of just one. Great for trading I imagine

(Plus being along the river means I don't need to build road right away.)
Trade I made:
Apha for IW and Archery
Traded Currency for Sailing, Math and 50 much-needed Gold.
Also gave him mysticism for 45 gold. Strange he hasn't researched that tech yet

That gives me the gold needed to get Priesthood then Monarchy in 3-4 turns.
Were these good trades?
State of the Empire at 1 AD:
Here is Caesar's capital:
Hannibal's capital:
The barbs are a huge pain in the ass, and I can't even imagine them on immortal let alone Deity! Hell I don't even wanna know what "Raging barbs" on Deity must look like haha.
I wonder if anyone actually tried that before here?
Either way, once I whipped out a couple Phalanxes and that essentially solved my barb problem. Plus the chariots from finally hooking up horses really helps a whole lot!
I finally got Monarchy in 50 BC and revolted to Hereditary Rule by 1 AD.
Note I also built an academy in Corinth since it has much better commerce. Should I have built it in my capital? Considering that, should I move the capital to Corinth and build a palace there?
What do I do now? What should I tech next?
If I made any big mistakes I'll go back and replay from any point. Do you think this is a good map for a communist "workshop economy" given all those 1-

plains? I'm a little concerned about our Roman neighbor, he's got that red fist, and I'm not sure if it's me he's plotting against or Hannibul? I have my EP on Hannibul so I can see what he's researching. I must note that Caesar did send a spy to one of my cities and got caught.
Also note: No religions have spread to them which sucks because of happiness and culture reasons.
So here's my possible plans for the next turns after this:
1 - Elephant/catapult rush. I feel Caesar and his runaway cities would be a good target. I feel it's late for this though but then again, or any prereqs (Monarchy) for Feudalism.
2 - Found Confucianism? Though since Hanny is gonna beat me to it at this point so I may have to go back to just after I discovered currency and I could go straight to CoL and convert to Confucianism. Plus since neither of my neighbors have any religion maybe I could spread it and use it to my advantage perhaps? None of the AI so far have Code of Laws yet, which is kind of strange.
3 - Get Metal Casting and spam workshops and build forges. Is that feasable?
4 - Anything else?