budweiser
King of the Beers
1000BC to 10AD
Dont read if you want to wait for discussion. But i would like some feedback. I am not used to this speed it feels like it is dragging.
Phase II 1000BC 500AD
Whoops, a preflight check reveals Brennus is annoyed. Not good. I am also lowest on the power graph, roughly half what everyone else has.
Turn 121 I refused open border with Caesar out of fear.
Turn 125 Writing is in. Set to Pottery in 3. Super scout is scouting the woods. There is a buffer barb city in the S jungle.
WC are massing against east barb city, but I dont like the combat odds. Cap is building barracks and growing pop. It will handle D for a bit while I build up pop. N city set to GLH in 21.
Oh no. Brennus wont open his borders. He does not like me.
Turn 128 Pottery is in Math in 14? Justinina is the worst enemy of Brennus.
Turn 129 Super Scout reveals Wil VOs border.
Turn 133 Willy demanded Meditation. I cave. Ill remember that Willy.
Turn 136 Bronze is hooked up. Thebes is starting to grow. I put in a priest.
Turn 138 The GLH is in. Cap starts settler 3.
Turn 140 500BC Its been 500 years. I check the power graph. Barely any change and Willy is going off the charts. I decide to go Alpha in 13 for some trade back fill.
Turn 140 Pacal demands I change to HR. I feel obliged to comply. That sets Alpha back 3 turns.
Turn 144 Will cancels peace. Justinian offers IW for Math I accept. I need the power boost. Open borders with Pacal.
Turn 145 A Prophet just showed up. Good ole Rabbi Achiva. Theology is mine if I want it.
Turn 147 4th city is down up by the NE river. I pop the GP now for Theology. Haha Hittites. Back to Rep.
Turn 153 Alpha is in money in 13. 3 cities are on D as Thebes improves infrastructure, lib aquaduct.
Turn 158 Aqua is done HG in 10.
Turn 159 Priest for hunting to Caesar, Open Borders.
Turn 160 7 WC attack Hittites. 4 die.
Turn 161 Ramesses captures the Hittites, 121G and a worker.
Turn 162 I missed HG, darn. But I do have 400G.
Turn 163 G Spy in cap. Settled.
Turn 165 - Trading Willy Theo for Const, Arch, 90g Justinian Currency for Monarchy and 80g. Code of Laws in 7. Spies on Willy
Turn 167 - Ceasar demanded 320 gold, I refused. Enough is enough.
Turn 172 20 BC Conf founded in Hittite. Compass in 8. Caste System, priests go to scientists..
Turn 173 - 5BC Theo to Pacal for Calendar and 90g.
10 AD STOP.
I have 5 cities, 596G (-14gpt), 3 religions, 5 workers, 3 axes, 4 WC, 2 cats (I got const from somebody in a trade), 2 spear, 3 warriors 1 galley, a settler in 1 turn and the GLH. Compass in 4. The capitol is at 10, Memphis is at 8.
I never did go south now Willy is taking it all. He is number 1 but I feel he is overextending into my sphere of influence. I also fear he will get Zeus, he has aest in 1.
Dont read if you want to wait for discussion. But i would like some feedback. I am not used to this speed it feels like it is dragging.
Spoiler :
Phase II 1000BC 500AD
Whoops, a preflight check reveals Brennus is annoyed. Not good. I am also lowest on the power graph, roughly half what everyone else has.
Turn 121 I refused open border with Caesar out of fear.
Turn 125 Writing is in. Set to Pottery in 3. Super scout is scouting the woods. There is a buffer barb city in the S jungle.
WC are massing against east barb city, but I dont like the combat odds. Cap is building barracks and growing pop. It will handle D for a bit while I build up pop. N city set to GLH in 21.
Oh no. Brennus wont open his borders. He does not like me.
Turn 128 Pottery is in Math in 14? Justinina is the worst enemy of Brennus.
Turn 129 Super Scout reveals Wil VOs border.
Turn 133 Willy demanded Meditation. I cave. Ill remember that Willy.
Turn 136 Bronze is hooked up. Thebes is starting to grow. I put in a priest.
Turn 138 The GLH is in. Cap starts settler 3.
Turn 140 500BC Its been 500 years. I check the power graph. Barely any change and Willy is going off the charts. I decide to go Alpha in 13 for some trade back fill.
Turn 140 Pacal demands I change to HR. I feel obliged to comply. That sets Alpha back 3 turns.
Turn 144 Will cancels peace. Justinian offers IW for Math I accept. I need the power boost. Open borders with Pacal.
Turn 145 A Prophet just showed up. Good ole Rabbi Achiva. Theology is mine if I want it.
Turn 147 4th city is down up by the NE river. I pop the GP now for Theology. Haha Hittites. Back to Rep.
Turn 153 Alpha is in money in 13. 3 cities are on D as Thebes improves infrastructure, lib aquaduct.
Turn 158 Aqua is done HG in 10.
Turn 159 Priest for hunting to Caesar, Open Borders.
Turn 160 7 WC attack Hittites. 4 die.
Turn 161 Ramesses captures the Hittites, 121G and a worker.
Turn 162 I missed HG, darn. But I do have 400G.
Turn 163 G Spy in cap. Settled.
Turn 165 - Trading Willy Theo for Const, Arch, 90g Justinian Currency for Monarchy and 80g. Code of Laws in 7. Spies on Willy
Turn 167 - Ceasar demanded 320 gold, I refused. Enough is enough.
Turn 172 20 BC Conf founded in Hittite. Compass in 8. Caste System, priests go to scientists..
Turn 173 - 5BC Theo to Pacal for Calendar and 90g.
10 AD STOP.
I have 5 cities, 596G (-14gpt), 3 religions, 5 workers, 3 axes, 4 WC, 2 cats (I got const from somebody in a trade), 2 spear, 3 warriors 1 galley, a settler in 1 turn and the GLH. Compass in 4. The capitol is at 10, Memphis is at 8.
I never did go south now Willy is taking it all. He is number 1 but I feel he is overextending into my sphere of influence. I also fear he will get Zeus, he has aest in 1.