I am posting this in the hope that I can get some tips on how to play the game better. My preference is usually science victories, so I hope that someone can point me in the right direction if I am going wrong.
The scene is: Isabella on a small continent with no other AI around. There is also a natural Wonder.
I have got the initial save and the save just before the end. I also have a save at 1690 which I have not uploaded, but taken screenshots of. Social policies, religion and cities as screenshots at various times.
In terms of what I did, I went Tradition. Built two scouts, bought a settler from finding the natural wonder at the top of the continent. Settled at Barcelona. Meanwhile I was building the Temple of Artemis, my need for military not required anymore (In demographics I stayed at number 7 for most of the first 130 turns).
Barcelona's first citizen was working the natural wonder - giving me 4 food and 8 faith. This meant I did not need to build shrines as per normal, as this would be my faith generator. Religion wise as per screenshot. The +4 faith per natural wonder religious belief helped a lot.
Did not try to explore anywhere. Just stayed within my continent. Did the food sending via caravans and ships. Built wonders, used my faith to buy pagodas and mosques to solve happiness issues that would have been caused by the growth. Discovered by Denmark in about 1200, then the world congress was found in about the 1500s. I was already ahead in science by the time I reached Renaissance era (from demographics I was number 1).
This is what I was looking like at 1690:
After this, it was just a case of the tech path.
It went something like this:
First four techs, luxury techs, construction, Philosophy, Guilds, Education, Accoustics, Machinery, Printing Press, Scientific Theory, Radio (Turn 135 for Ideology which I chose Freedom), Astronomy, Replaceable Parts, Plastics, Railroad, Refrigeration, Satellites, Mobile Tactics, Advanced Ballistics, Particle Physics, Nanotechnology.
Game finished by turn 235.
After getting Plastics, I used the Freedom Social Policy to get 6 infantry for free, and paid for 3 others. After that it was just a case of upgrading them to Mechanised infantry to keep me at number 1 for military (and thus safe from attack).
Screenshots from near the end:
Any hints or tips would be most welcome. Or even better if someone plays through it with some screenshots, preferably going for the same sort of victory type.
The scene is: Isabella on a small continent with no other AI around. There is also a natural Wonder.
I have got the initial save and the save just before the end. I also have a save at 1690 which I have not uploaded, but taken screenshots of. Social policies, religion and cities as screenshots at various times.
In terms of what I did, I went Tradition. Built two scouts, bought a settler from finding the natural wonder at the top of the continent. Settled at Barcelona. Meanwhile I was building the Temple of Artemis, my need for military not required anymore (In demographics I stayed at number 7 for most of the first 130 turns).
Barcelona's first citizen was working the natural wonder - giving me 4 food and 8 faith. This meant I did not need to build shrines as per normal, as this would be my faith generator. Religion wise as per screenshot. The +4 faith per natural wonder religious belief helped a lot.
Did not try to explore anywhere. Just stayed within my continent. Did the food sending via caravans and ships. Built wonders, used my faith to buy pagodas and mosques to solve happiness issues that would have been caused by the growth. Discovered by Denmark in about 1200, then the world congress was found in about the 1500s. I was already ahead in science by the time I reached Renaissance era (from demographics I was number 1).
This is what I was looking like at 1690:
After this, it was just a case of the tech path.
It went something like this:
First four techs, luxury techs, construction, Philosophy, Guilds, Education, Accoustics, Machinery, Printing Press, Scientific Theory, Radio (Turn 135 for Ideology which I chose Freedom), Astronomy, Replaceable Parts, Plastics, Railroad, Refrigeration, Satellites, Mobile Tactics, Advanced Ballistics, Particle Physics, Nanotechnology.
Game finished by turn 235.
After getting Plastics, I used the Freedom Social Policy to get 6 infantry for free, and paid for 3 others. After that it was just a case of upgrading them to Mechanised infantry to keep me at number 1 for military (and thus safe from attack).
Screenshots from near the end:
Any hints or tips would be most welcome. Or even better if someone plays through it with some screenshots, preferably going for the same sort of victory type.