@ControlFreak:
The Good
* Troop shuffling to keep each area slightly better protected. I didn't really have time to do this following the war, so it was good that you did.
* Trading our saltpeter to England since they will get theirs hooked up soon anyways (see bad).
* Switching to Democracy is a gutsy move. We will get the jungle cleared that much faster, but will make warring more difficult. We will need Cathedrals in our big cities probably.
The Bad
* It's not like I can fault you for over micromanaging, but you make T-Hawk look reckless! If you want to speed up your solo turns so you can finish a game, don't worry about letting a marginal city sit at size 6 for two turns while the aqueduct finishes.
* You took a look at the horrible state of our defenses and still chose to put our strongest shield city on a wonder prebuild?
We need pikemen in all of our border cities. The Moscow area can wait, but the only reason our military is "strong" compared to everyone else is because we have 82 workers! I'd rather have a bank and 11 pikemen or horsemen than Adam Smith's any day. Especially when we plan on upgrading horsemen to Cossacks and hitting our neighbors soon. Let the AI waste their production on wonders!
* Not having a couple workers near Stavanger to hook up our other Saltpeter. What happens if we all of a sudden need it? Gotta stay flexible at all times.
* Buying a worker for 113g? Thats a potential Cossack upgrade or half a library rush. Even rushing a worker with no shields in the box only costs 80 gold. Buying workers at this point is no longer feasible.
The Ugly
*The extent to which we are going to roll over the Ottomans, who have no gunpowder.
EDIT- Changed strange gaffe.
The Good
* Troop shuffling to keep each area slightly better protected. I didn't really have time to do this following the war, so it was good that you did.
* Trading our saltpeter to England since they will get theirs hooked up soon anyways (see bad).
* Switching to Democracy is a gutsy move. We will get the jungle cleared that much faster, but will make warring more difficult. We will need Cathedrals in our big cities probably.
The Bad
* It's not like I can fault you for over micromanaging, but you make T-Hawk look reckless! If you want to speed up your solo turns so you can finish a game, don't worry about letting a marginal city sit at size 6 for two turns while the aqueduct finishes.
* You took a look at the horrible state of our defenses and still chose to put our strongest shield city on a wonder prebuild?

* Not having a couple workers near Stavanger to hook up our other Saltpeter. What happens if we all of a sudden need it? Gotta stay flexible at all times.
* Buying a worker for 113g? Thats a potential Cossack upgrade or half a library rush. Even rushing a worker with no shields in the box only costs 80 gold. Buying workers at this point is no longer feasible.

The Ugly
*The extent to which we are going to roll over the Ottomans, who have no gunpowder.

EDIT- Changed strange gaffe.