I am not Smurf
SaaM's turns (more like "we dont have Smurf's save, so SaaM replays what Smurf did)
IT: I read Sirps comments of Smurf's turns. I wont rush or raze, though DG knowledge and the Penguin PI, I should really play out the save as Smurf did (see CT for explanation)
Edit- Im an idiot. The 350AD is in my inbox. I'll start playing
Disorder check: Those that are rioting will stop soon.
T1: Order is restored. Some pikes and horses are built. Next turn the Siege of Revjack will start (waited for the Mace's to arive).
IT: Odessa is due to build the FP next turn. I see its Sirps doing, so I keep it
T2: FP done. Odessa starts Market. Siege time!
Elite 5/5 Sword v Fortified 4/4 Spear. Spear falls, 2 damage to sword, no GL
4/4 horse v 3/3 fortifed spear. Horse falls, does 2 damage to now 2/4 spear.
4/4 Med Inf v 3/4 fort spear. 2 damage to Inf, and it takes city. 5 slaves. City has 4 resistors.
Araahus is last city. Horsmen heal in newly renamed "A Bunch of Vowels" (OCC- Isnt vowel such a funny word?)
T3: Minsk builds Aqueduct, starts Temple. I take cities off of worker production in favor of infastructure.
T4: Resistance in Vowels ends; it riots. I stop it. Next turn we'll siege AArhus. (To be renamed: Sneeze) Meanwhile in the world of Diplomacy, everyone (excpet China) is up Edu, Invention and Chivalry on us with P.P due in 24. Perhaps when the war is done, we can lower the slider?
T5: Order restored in Vowels. Begin sieg of Aarhus!
4/4 Horse v 3/3 spear. Kills spear, 1 damage
4/4 med inf v 3/3 spear. Kills spear, promoted, 1 damage. Takes city! "We have destroyed the Fledging Vikings, Prime Minister." Hmm.. Svestapol is connected to Shanghai. I investigate Shanghai for 78g. Its guarded by 2 pikemen. I send the army to Svestapol. I dont fiddle with the slider (If the next person wants to, by all means, go ahead)
also, @rubberjello- Yes, Cossaks upgrade from Knights.
T5: Just a note: Mao has the capacity for Knights, having finally connected his horses and iron. Lots of culture expansion. More pikes built. People expand palace, building Stain Glassed windows in our honor. Liz starts Copern. (hmm... Ill leave buying for later)
BT: Between turns, I buy Chivalry for WM, 310 and 3 gpt from Osman (This is the lowest I could get since all civs have it). Why you may ask? China. Just feel that we need knights to go up against their riders.
T6: I put Svestapol on a Baracks for quick healing and to upgrade. I position the troops. Next turn begins "Operation: SARS Attacks!" (See Daily Show). To make sure that our knowledge of the Chinese roads is accurate, I buy a WM off of the Ottos for 19g and our WM. This shows that the Chinese have been improving a bit more, but Xinjain is still unconnected. First target!
War time... I force China to hand over Edu. Makes them Furious. Now, Prepare for War! Liz cancels Gem deal, renews for WM, 20g and 4gpt.
T7: Chinese warriors aproach! 4 vet horses go to attack Shanghai. A pike emerges. 1st dies, others retreat. Elite Sword and Vet Mace approach Xinjian (which I left unroaded for a purpose)
BT: Archer v Horse- Archer redlines horse.
T8: 4/4 Mace v 3/4 spear in Xinjain. Mace defeates spear. 4/5 Sword v 3/3 spear. Takes city, no GL. Horse v warrior,1 damage to horse. Horse v warrior, one damage to horse.
BT: Horse killed by workers on way to pillage.
T9: Now the knights start.
BT: 3/3 Warior v 3/4 horse. Horse is redlined.
T10: Xinjian stops resisting. Vladivostok is hit by disease. I temp leave Xinjian unguarded (to next player- move Sword back in) to kill an fort. archer.
4/4 Med Inf v 4/4 pike. Med Inf dies
4/4 Med Inf v 5/5 pike (hm... were just promoting this thing). Med Inf dies, dose 2 damage, reveals 3/3 pike. Im done. Who's next?
Also, hope I didn't

up the place
The Save