Enhanced User Interface compatibility?

ComradeKristov

Warlord
Joined
Dec 30, 2009
Messages
170
Location
Chicago,Il
I am trying to get CCPT to work with the Enhance User Interface mod. I really dislike how I can't see the different Civilizations when I am choosing them. Also I miss skipping the stupid click screens in the beginning. The ability to choose and move production better. Also the great person culture and other top panel timers are nicer. And the city state info on the side panel. Really it is an awesome interface mod and I really wish I could use it with this mod!
 
Incorporating EUI would not be impossible, but it would take some work, as a few of the same luas are edited in CCTP (city view, top panel, city banner, etc.). I would not be opposed to doing it, if it was okay w/ Gilga and enough people were interested in this feature.

As long i dont need to rewrite all the entries.:rolleyes:

To be more honest, i didnt thought much about this feature and iam fine with any decission Gyogen makes.;)
 
I was looking into adapting the EIU for CTTP. I wanted to see what features are important to you, as some are not compatible. I can tell you the tech luas will not work due to the multipletech trees the mod uses. Also the city view and city banner files do not see to work well due to the number of buildings in the mod and the other mechanics included.
 
The three things I like most about EUI are the lack of EULA screens in the beginning, The toppanel tooltips for getting specialists and when you are going to get your next social policy. And the build que where I'm not bothered with such a cumbersome mechanic to move/ cancel production. All the other stuff is good too, like the mouseovers city state info & side panels.
 
Hi, just seen your entry...would like to see the enhanced userface working with CCTP. Think you'll need to build a new UI from scratch to get those infos to show up.
 
Back
Top Bottom