Europe1380 Scenario (EE3MOD)

@Arbitraryguy:Great that you like!

@Shqype:Next to the places mentioned by Micha, Trieste is also one of the starting cities of Venice. If you look on the second screenshot you should see Venice btw. And the first screenshot of the map is actually just a cut out of the secondscreenshot before I resized it. So what you see in the second screenshot is what is selected in the first.

@Stellan 87: Not that I know, but I suggest just playing at a lower difficulty. There is no shame in losing. Practise makes perfect!
 
Just dl'ed. Haven't gotten to play it yet, but it looks great! I noticed in the readme that you said that the Holy Roman Empire was very powerful. The HRE was often reffered to as neither holy, nor Roman, nor an empire because of how loosely its states were joined. Maybe you could reflect that by giving them bad civics or start with some barbarian controlled cities--? just a thought
 
Well I did it by giving them a big religious mess to deal with, but still due to their size they still manage to be a force to be careful with as they have the capibility to become a menance if they get the chance. They have at least two to three times as much cities as most of the other countries.
 
About native city names for Hungary:
There is Prozsony instead of Pozsony. I guess it is just a typo.
But there should be definitely Kassa instead of Kosice, which is only the slovak name.

I noticed that Hungary starts without Wheels tech. Is it intended? Anyway it does seem strange: it's 1380 after all:confused:

Nice job, anyway!
 
Tried an epic phase game, I got the very annoying xx turns left message not even halfway trougout the game. Can this be fixed? Cant beliwe people play on less that epic speeds.

Otherwise it was a pretty fun scenario I must say. Thanks
 
@HolyOne: The wheels tech is a mistake. (I did the whole thing manually and adding them all that way left me skipping a few. Just before I released it I noticed I had forgotten to give most civs fishing! I'll fix that mistake soon. And Pozsony is indeed a typo. And I"ll change Kass into Kassa. Thanks for the info!

@Ubertoaster: Sorry I wouldn't know what the problem is! Did you follow the instructions in the read me file? Did you install the original EE3 mod from Arbitraryguy?

@Drogear:It was not meant to be a very long scenario since it uses the basic civ tech tree and already starts halfway the down it. So it's also half as short as a normal game. You could always try a marathon game!
 
I just wanted to drop in and compliment you on your scenario id52. It is quite fantastically well done, in my opinion. I look forward to trying at least every nation once. :)

I was wondering about a few things:

1) I was playing as the Republic of Venice and I found out that Veniza itself starts with no buildings, save for the palace. Is this intentional? It seems odd that the capital has far less improvements than any of the colonies.

2) Rome is a ridiculously good city. Are you planning on giving the Papal States a small nerf in the future? I'm not asking because I was his neighbor. Honest. :D

3) I noticed that there are no holy cities for protestanism or reformed. Do these appear when the proper tech is researched? And who can research the tech? It would be nice if any of the nations with a large protestant/reformed population (HRE, Hungary, France, England, Denmark, Scotland, Sweden) would have a chance at starting the reformation. Not strictly historical, but interesting for gameplay purposes.

4) Its a pity there is no Golden Horde. Any thoughts about making an alternate version that swaps the Byzantines or Scotland for the Horde? Its probably not a small job though...

I'm off to play now. :)
 
This scenario is awesome. You made a real good job with Arbitrary Guy's EE3 Mod.

I started a scenario with Ferdinand III of Castille-Leon in Noble Difficulty and Marathon speed. Like you id52, i built catapults (in all my cities) to attack Lisboa, Porto and Grenada. During this time, Louis XIV asked me to help him in his war against Henry VIII. I accepted but my war with Heny VIII was only naval because my army was besieging barbar's cities or defending mine. When i captured the 3 cities, i put my army around Zaragossa and Valencia and stopped my war with Henry VIII. My naval's victory over him was total but he didn't lose any city.

Then i declared war to Jaime to have all spain and asked Louis XIV to do the same thing (he accepted with no condition). I captured quickly Zaragoza, Valencia, Barcelona and Palma and Louis XIV captured Montpellier. Then I stopped the war with Jaime.

I decided to have control of the seas so i built gallion and caravelle. During this time, i found The New World's Technology and started to buildt Conquest Aztec in Lisboa (120 turns) and Colony Cuba in Bilbao (108turns).

But then i had my problem. There were only 100 turns left for the Time victory. The scenario ended in 1560!!

So i decided to search the shortest technologies, let my population grow and declared war to Henry VIII once again. His presence in Bordeaux and Brest was not good for me and i wanted to give this cities back to France. With the help of Louis XIV, the victory was quick (and with the help of my navy, i controlled and destroyed all the english's supllies) and i gave the cities to France. At this time, i was peaceful: i controlled seas and ennemies had to pass through France to attack me.

I was first, Barbarossa second and Louis XIV third. In the 10 last turns, Barbarossa decided to declare war to Louis XIV. I had army on French territory and Louis XIV asked me for help. At the end, in 1560, France had lost no city but Barbarossa lost Marseille, and Metz was besiege.

I finished first with 1048pts, France second with 998pts (Thanks Ferdinand III), and Barbarossa third with 920pts.

For my problem, i started a new scenario in epic speed and the Time victory is in 1740 after only 180turns (like in Marathon), in normal speed, the end is in 1920 (180turns) and in rapide speed, it is in 2280 (180 turns).

Does someone know why i have this problem?

And one more thing : I love this game!
 
Schumiker said:
This scenario is awesome. You made a real good job with Arbitrary Guy's EE3 Mod.

I started a scenario with Ferdinand III of Castille-Leon in Noble Difficulty and Marathon speed. Like you id52, i built catapults (in all my cities) to attack Lisboa, Porto and Grenada. During this time, Louis XIV asked me to help him in his war against Henry VIII. I accepted but my war with Heny VIII was only naval because my army was besieging barbar's cities or defending mine. When i captured the 3 cities, i put my army around Zaragossa and Valencia and stopped my war with Henry VIII. My naval's victory over him was total but he didn't lose any city.

Then i declared war to Jaime to have all spain and asked Louis XIV to do the same thing (he accepted with no condition). I captured quickly Zaragoza, Valencia, Barcelona and Palma and Louis XIV captured Montpellier. Then I stopped the war with Jaime.

I decided to have control of the seas so i built gallion and caravelle. During this time, i found The New World's Technology and started to buildt Conquest Aztec in Lisboa (120 turns) and Colony Cuba in Bilbao (108turns).

But then i had my problem. There were only 100 turns left for the Time victory. The scenario ended in 1560!!

So i decided to search the shortest technologies, let my population grow and declared war to Henry VIII once again. His presence in Bordeaux and Brest was not good for me and i wanted to give this cities back to France. With the help of Louis XIV, the victory was quick (and with the help of my navy, i controlled and destroyed all the english's supllies) and i gave the cities to France. At this time, i was peaceful: i controlled seas and ennemies had to pass through France to attack me.

I was first, Barbarossa second and Louis XIV third. In the 10 last turns, Barbarossa decided to declare war to Louis XIV. I had army on French territory and Louis XIV asked me for help. At the end, in 1560, France had lost no city but Barbarossa lost Marseille, and Metz was besiege.

I finished first with 1048pts, France second with 998pts (Thanks Ferdinand III), and Barbarossa third with 920pts.

For my problem, i started a new scenario in epic speed and the Time victory is in 1740 after only 180turns (like in Marathon), in normal speed, the end is in 1920 (180turns) and in rapide speed, it is in 2280 (180 turns).

Does someone know why i have this problem?

And one more thing : I love this game!
Delete the maxturns line in .civ4worldbuildersave file and there will be no such problems. But unfortunately u can't repair your save files, if u have started a game with maxturns.
 
Thanks Crash757.

It works fine (i put 540 turns, it will end in 1920 in Marathon speed) and i saw in your signature the way to play the scenario with my brother. Two reasons to start a new game.
 
@ Schumiker:Sorry about that! I fixed the problem, so that shouldn't happen again! Also happy to hear that you liked it!
@Medicine Man 55: Your right about Venice. I thought I had fixed that problem before and I'll try and fix it again. I might add a Golden Horde Civ to the Scenario, but that is as soon as I am finishing off my the new scenario I am working on. By then I should have gotten the hang of modding and it wouldn't be such a big problem. And honestly I would probally sacrafice Bohemia to do that as seeing they were part of the HRE anyway. Byzantine is surely going to stay and I might add Portugal instead of Schotland. But I'm open for suggestions and debate on that part. And the Holy City part.... I thought I already added those in the game and they both belong to the HRE. Must look at that also.
 
id52 said:
@Medicine Man 55: I might add a Golden Horde Civ to the Scenario, but that is as soon as I am finishing off my the new scenario I am working on. By then I should have gotten the hang of modding and it wouldn't be such a big problem. And honestly I would probally sacrafice Bohemia to do that as seeing they were part of the HRE anyway. Byzantine is surely going to stay and I might add Portugal instead of Schotland. But I'm open for suggestions and debate on that part.

For the Golden Horde, i thought it was split in 1380 after a period of anarchy between 1361 and 1380. In the map of Europe of the scenario, the only part of this empire is the Khanate of Crimea with Kaffa as capital (which was a big market of slave, slaves taken during their attacks through russia). I don't exactly know where it was but i think this khanate include all the barbarian cities in the scenario from Kaffa to Rjazan (I count 7 cities) or only the north of Black Sea (only 3 cities with Cherson and Taganrov). But it became a protectorate of Ottoman Empire in 1475 and Russian in 1783. In my opinion, you should let them as Barbarians. The other solution is to remove Byzantine Empire because in 1453 this empire was really finished, and the Khanate of Crimea in 1475 became a protectorate but still had a clear independance.

For Scotland, I think you'd better let this kingdom. I'm not talking historically or for its importance in european history (unlike the Portugal) but for the balance of the scenario. If you remove them, England will be alone on island and have a clear advantage on the others empires.

For me, the best solution is to remove Bohemian Empire to put Portugal.
 
Schumiker said:
For the Golden Horde, i thought it was split in 1380 after a period of anarchy between 1361 and 1380. In the map of Europe of the scenario, the only part of this empire is the Khanate of Crimea with Kaffa as capital (which was a big market of slave, slaves taken during their attacks through russia). I don't exactly know where it was but i think this khanate include all the barbarian cities in the scenario from Kaffa to Rjazan (I count 7 cities) or only the north of Black Sea (only 3 cities with Cherson and Taganrov). But it became a protectorate of Ottoman Empire in 1475 and Russian in 1783. In my opinion, you should let them as Barbarians. The other solution is to remove Byzantine Empire because in 1453 this empire was really finished, and the Khanate of Crimea in 1475 became a protectorate but still had a clear independance.

For Scotland, I think you'd better let this kingdom. I'm not talking historically or for its importance in european history (unlike the Portugal) but for the balance of the scenario. If you remove them, England will be alone on island and have a clear advantage on the others empires.

For me, the best solution is to remove Bohemian Empire to put Portugal.
Alright I'll think about that. Portugal instead of Bohemia is a good trade and your right about the balance issue if I remove Schotland. And the Golden Horde will stay Barbarian for now. Still open for suggestions though.
 
I'm actually currently enrolled in a History of the Ottoman Empire course at college. We talked about the Golden Horde/Ilkhanate. Basically the vast Mongolian Empire started by Ghengis Khan broke up into multiple Khanates, kinda like principalities. One of these was the Golden Horde based out of the Crimea. For a long time it was completely independent of everything and was a major player in the warfare in that region. However as Moskovy (Russia) expanded, they found themselves declining so they turned to the Ottoman Empire. Basically in return for vassal status in which they paid a regular tribute fee and donated some of their best calvary, the Ottomans provided Janissary forces and military support. Although during the Ottoman Decline the Ilkhanate was pretty much taken over by the Cossacks and Russians, for a while it was up in the air whether or not Russia was going to survive; they did sack Moscow at one point. Anyways, I would just as soon see them as a separate power than just barbarians. They lasted longer than the Byzantine Empire which pretty much fell apart after the Ottomans took Constantinople/Istambul in 1453.

That being said, I love this mod. So far I've played two games: one as Ottoman on Prince difficulty and one as Castille-Leon on Noble. I won both games by points but the Ottoman one was really really hard and I had to reload multiple times and try various things. I was really unpopular so a lot of the time I would be winning one war and then another major power would declare war on me totally out of the blue. It was rough. Thanks for all your hard work on this mod.
 
hi id52,
Your scenerio is really good but it's culture system is not good...
When I play as Ottomans ,Bursa and other Anatolian and South European cities was captured by Istanbul culturely...
In my opinion they were having their own culture and they must influnce their vicinity
Also, this is same for some other countries too...
 
id52,

You have created a very interesting scenario that should be
possible to evolve further.

Suggestions for the next version.

The Holy Roman Empire is to strong. By 1380 it was a house divided.
Its army would never reach 20 000 men in strenght!

To make the HRE weaker I suggest you introduce Austria.
This will also make the scenario more accurate.
I know that Austria was not independent 1380, but during the
time-period for this scenario: 1380-1920 it was an important
major power in Europe.

Thus Austria would consist of Wien, Graz, Salzburg and Bohemia.

Again: Great job!

Rocoteh
 
alinurdengizich said:
hi id52,
Your scenerio is really good but it's culture system is not good...
When I play as Ottomans ,Bursa and other Anatolian and South European cities was captured by Istanbul culturely...
In my opinion they were having their own culture and they must influnce their vicinity
Also, this is same for some other countries too...
Well it is the same culture system as usual, this probally means that you haven't paid enough attention to your culture. Also playing as the Ottomans it is wise to actually conquer Constantinople. Even the wonder on Rhodes should not form a problem

@Rocoteh:I shall consider this in the next make.
 
Great scenario. And great mod this EE. As i posted in the EE mod pack post, if you need help in anything related to the Iberic Peninsula i would be pleased to help.
Thanks a lot, great job!
 
Could someone tell me or refer me to a guide how you add civilizations and new flags, and is it possible to make events that will trigger if a specific action is done? thinking about making my own EE3 map :) why not include more of the rest of the world, add like israel, the different Caliphates( or how you spell it in English) or something.
 
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