INSERT INTO Resource_BuildingProductionCostModifiersLocal
(ResourceType, RequiredEra, ObsoleteEra, CostModifier)
VALUES ('RESOURCE_LEAD', null, 'ERA_MEDIEVAL', -10);
Can confirm, crashing during mods loading. VP + Community Events for VP + More Wonders for VP + Unique City States for VP + More Unique Components for VP. V11 works, but haven't played a full game yet.Ok, I had a feeling that EMR worked with More Wonders before your latest update - the one about zimbabwe. And it does - v11 works with More Wonders, at least it loads the game. Just still incompatible with Zimbabwe. Which is still strange, since you say that you can load v12 with More Wonders no problem.
Thanks for checking! I need to test it when my city has more production, maybe it was too low to see the effect.V12 just deletes unused files, it has no change pertaining the issue you are facing.
Also it's normal that save breaks because any modification to a .modinfo file such as when hopping to a new version is not savegame compatible.
I checked the relevant code and see no anomaly.
The production discount lasts until Medieval era.Code:INSERT INTO Resource_BuildingProductionCostModifiersLocal (ResourceType, RequiredEra, ObsoleteEra, CostModifier) VALUES ('RESOURCE_LEAD', null, 'ERA_MEDIEVAL', -10);
I suppose something broke with regard to the placement of stuff on the map with the last VP version.not getting any ancient ruins with v12 on vp 4.6 -- not using any of the mods listed in this thread, ucs or zimbabwe etc
This mod makes changes to improvements? ie to go along with the new resources? I wonder if the conflict lies there somehow. Will take a look later...I suppose something broke with regard to the placement of stuff on the map with the last VP version.
The modmod is just sql code and art assets that add the new resources to database, it features no change concerning ancient ruins whatsoever.
The code placing the new resources on the map, however, was integrated in main VP files quite some time ago, and precisely in "MODS\(2) Vox Populi\Core Files\Overrides\AssignStartingPlots.lua"; so if something happened it's most likely to be there, and given it involves the main files you can open a issue ticket on github.
UPDATE Resources SET LandResource=1 WHERE IconAtlas IN ('EVEN_MORE_RESOURCES_ATLAS_A','EVEN_MORE_RESOURCES_ATLAS_B'); -- all
UPDATE Resources SET AnimalResource=1 WHERE Type IN ('RESOURCE_BIRDS_NEST','RESOURCE_CHEESE','RESOURCE_HONEY');
UPDATE Resources SET PlantResource=1 WHERE Type IN ('RESOURCE_BEER','RESOURCE_CHAMPAGNE','RESOURCE_LAVENDER','RESOURCE_POPPY', 'RESOURCE_COCONUT','RESOURCE_HARDWOOD','RESOURCE_PINEAPPLE','RESOURCE_POTATO','RESOURCE_RUBBER');
UPDATE Resources SET RockResource=1 WHERE Type IN ('RESOURCE_OBSIDIAN','RESOURCE_PLATINUM','RESOURCE_TIN','RESOURCE_LEAD','RESOURCE_SULFUR','RESOURCE_TITANIUM');
I took the version 11 and made database changes from there so now it should work.Instant CTD upon pressing "Next" from the mod screen with v13 UCS enabled unfortunately. No such issues with v11. I'm sure it's some kind of modmod incompatibility.
and rice as well, i just thought tar may be a cool thing too but anyway. If no one wants to add this, its fine.Marsh has banana