King Phaedron
Warlord
- Joined
- Oct 9, 2017
- Messages
- 123
So much in Civ6 has been done artificially in terms of the AI for other civs.
Try doing this sometime: Take an original capital, leave opponent with one tiny city, make peace, setup a trade deal for some horses or iron, then let the player be defeated by barbarians, CS, loyalty, or another Civ
Guess what happens: I continue to get the 3 gold per turn from Cyrus even long after he was defeated and his final city razed by barbarians
He may be dead, but he still has to pay me... From what? What gold does he have?
Thats awfully nice of him seeing as I conquered the rest of his cities
AI can seem to run out of gold, but check back a few turns later
The whole thing is contrived and artificial, the trade deal has nothing to do with how much gold the AI has
I should NOT continue to get paid by a defeated player, it's absurd
The faction still exists, Cyrus just gets hidden from the lists of players you can talk to
Try doing this sometime: Take an original capital, leave opponent with one tiny city, make peace, setup a trade deal for some horses or iron, then let the player be defeated by barbarians, CS, loyalty, or another Civ
Guess what happens: I continue to get the 3 gold per turn from Cyrus even long after he was defeated and his final city razed by barbarians
He may be dead, but he still has to pay me... From what? What gold does he have?
Thats awfully nice of him seeing as I conquered the rest of his cities
AI can seem to run out of gold, but check back a few turns later
The whole thing is contrived and artificial, the trade deal has nothing to do with how much gold the AI has
I should NOT continue to get paid by a defeated player, it's absurd
The faction still exists, Cyrus just gets hidden from the lists of players you can talk to