EX II - The German "Equality" Game

BrianJ - Good Luck.

I would play, but GOTM#6 is taking up all of my "spare" Civ time.
Only at 1710 AD and the month is 1/2 done.

It's about time I submit one ;)


I think a lot of people are tied up with that game.
 
Well, I just finished my taxes (talk about corruption :rolleyes: ),

Okay I go the game and am going to play about 10 turns.
 
I have played 5 turns and was going to do about 5 more tonight. I have been doing a lot of micromanaging cities and build infrastructure.

I have 2 questions. :confused: I traded for espionage and can build the cia. I am going to build it in Frankfort after ToE is finished. Is that okay? Or does this being an equality game prohibit it?

The second question is should I cancel the RoP the Germans have with the Romans? Or leave that for the next player, since I do not intend to go to war, unless ceasar starts it.
 
Originally posted by Jersey Joe
I have played 5 turns and was going to do about 5 more tonight. I have been doing a lot of micromanaging cities and build infrastructure.

I have 2 questions. :confused: I traded for espionage and can build the cia. I am going to build it in Frankfort after ToE is finished. Is that okay? Or does this being an equality game prohibit it?

The second question is should I cancel the RoP the Germans have with the Romans? Or leave that for the next player, since I do not intend to go to war, unless ceasar starts it.

Hi Joe,

You can build whatever you want.. By Equality, Exsanguination meant no special Civ abilities.. no panzers for us! Also no bonus for industrialization etc.. there is a flag for this when starting a new game. Other than turning off this flag, it is a normal game..

For the ROP, it's your call, but if you are not going to war, why not just leave it? Sounds good to me :)

Cheers..
 
Preturn
Bismarck goes on vacation and appoints industrialist Alfried Krupp as his regent.
Krupp wants the German scientists to learn the secrets of mass-producing steel, but the sages tell Krupp they first need to know the way in which corporations work. Not to be deterred, Krupp goes to the Americas where he buys the secrets of the corporation. In addition, he learns the ways of espionage from the sneaky Babylonians in exchange for helping them light their towns with electricity.

Now Krupp has the German scientists switch their efforts from spending many years researching Atomic Theory to quickly learning the secrets of mass-producing steel. The scientists predict that they will have this knowledge by 1804 so Krupp visits Frankfort to make sure that the people working on the Theory of Evolution do not complete it before the secrets of steel are learned.

Anticipating some of the benefits of the completion of the ToE, Krupp has the citizens of Gojkyville begin work on Hoover Dam. However, to keep this project secret, the world is told that they are working on constructing a new palace.

1794AD MMWM
Zimbabwe launches a galleon (with a settler, worker, & 2 riflemen) on a long journey with the hopes of founding a city near some silk.

Rome & France sign an MPP.

1796AD MMWM
Renegotiate incense trade with Lincoln raise it from 13 to 33 gpt.
Japan wants us to have an embargo vs. the Zulu. I ask for sanitation, they refuse, no embargo.

1798AD MMWM

1800AD MMWM Zululand & Rome sign peace treaty.

1802AD MMWM Furs & Dyes lost.
I trade corporation to India for Sanitation $20 & 3 gpt.
Lincoln is greedy asking way too much to renew the dye trade, so I get dyes from Babylon for Incense + sanitation.
I sell W map to every one netting $79. The Iroquois give me 1 gpt for the map, Krupp quickly checks to see if we have some beads to trade to the Iroquois for an island but we did not have that resource ;)
Persia & Rome ally against Babylon. Cancel the RoP with the Romans.

We learn the secrets of Steel. Frankfort finishes ToE. We learn Atomic Theory. We Learn Electronics. We begin to research Refining. :D
Gojkyville revels to the world it has been working on Hover Dam. Frankfort begins work on the CIA.

1804AD MMWM
Germany's treasury is low so Krupp sells the secrets of steel making to the world. He nets 357 gpt; $498; Silk from Babylon & Furs from India.
Babylon destroys the Aztec.

1806AD MMWM
France cancels it's Ivory trade with us. Persia renews the spices for incense trade.

1808AD MMWM
Costs us $340 to renew gems for incense trade. The mighty Zulu make peace with France. Babylon & Rome make peace.

1810AD MMWM
Egypt declares war on Babylon. France & Persia sign alliance against Babylon. France declares war on Babylon.

1812AD MMWM
 
Sorry I took so long :o , I got caught up in micromanagement.

For convience, I have been stacking artillery on a hill next to Frankfort. It is protected by 1 Infantryman.

Gojkyville will complete Hover Dam in 7 turns. Frankfort will finish the CIA in 4 turns.

Also almost directly north of the Germans just about past the next continent is a Galleon I launched on my first turn. I think it still has 4 turns to go to reach its destination. It is/was a shot I took at having a chance to found a city next to some silk.

hmmm the file is to big to attach. Right now I am at work and cannot use the upload file link (policy violation). I will upload it as soon as I get home (about 10 hrs from the time of this message).
 
Joe, you can upload it to the general file upload directory and just add a link in your message to it..


(to upload file, use the 'upload file' link right at the bottom of all Forum pages) Call it GermanEqualitynnnn.zip where nnnn = date.. :)
 
:D I knew GojkyVille would be a good producer someday and for it to build the Hover Dam, Well that just neat. Good going Jersey Joe and good luck Brian J and charliehoke in finishing this monster. :cool:
 
Brian, I tried the link but because of the way machines are connected to the internet where I work I cannot get to the link :(

Guess I will just have to upload before I go to work.

Well Any way here is a link:

ExII - 1812AD.zip

Orginally posted by Gojky
I knew GojkyVille would be a good producer someday and for it to build the Hover Dam, Well that just neat.
It sure is (50 shields wihout a power plant) and being close to Frankfort doesn't hurt either :D
 
Originally posted by Jersey Joe
Brian, I tried the link but because of the way machines are connected to the internet where I work I cannot get to the link :(

Guess I will just have to upload before I go to work.


Sorry Joe, I misread your comment.. I tried downloading your link and it worked ok.. Great turn! Looks like you accomplished alot.
 
1814:
We learn Refining, study Combustion.. Just a few turns from Panz.. err... I mean regular, ordinary tanks.. :lol:

Gibbon submits his historic list of the happiest nations. Germany is second, with Babylon in front.

MMOW

1816:
Nothing happens

1818:
Planted a few trees

1820:
Babylon and Japan sign a peace treaty.

We complete the Intelligence Agency!

I sink that annoying ship in the great lake..

Our settler ship unloads next to the Silk. The Iroquois have a city there too.

Zulu and Egypt sign an alliance against Babylon. The Babs must be scared now..:lol:

1822:
New Cologne is founded by the Silk.

1824:

1826:
Greece and France sign a peace treaty.

We learn Combustion and start Mass Production.

Gojkyville builds Hoover!

Rome complains about our troops in his territory (I moved a worker into his territory by mistake) :rolleyes:

1828:
MMOW

1830:
Oh goody.. Babylon demands Tribute! They want Refining. Comply or be destroyed. Hammy has Chosen Unwisely!

Friends, Germans, Countrymen, lend me your ears. Tonight, the evil Babylonians have declared war on our nation. The great German Democracy is now at war. It is time, fellow citizens, to teach the Babylonians a lesson. They walked over our friends the Aztecs with their jackboots, all but destroyed the English, and now come for us. Let us rise up and ally with all free people of the world and destroy this scourge, remove then from the face
of the earth!

Our first act of war is to establish a spy in Babylon. (And one in Rome while we are at it..)

We ally with our friends, the Americans and Persians against Babylon. at the cost of giving them Refining.

1832:
Ghandi wants us to embargo the Greeks, I decline.

We ramp up for war. Our production is awesome now that we have the Hoover Dam.

We have a stack of arty near Frankfurt.


The save
 
Inherited turn:
I notice that our capital is in Frankfurt, and our forbidden palace is in Hannover. I need this information to micromanage most efficiently (after all, it's not worth micromanaging corrupt 1 gold/1 shield cities).
Only Babylon is at war with us.
Switch Hannover to colosseum. 7 citizens happy, 7 unhappy and due to grow in 4 turns.
Two entertainers in Byzantium put back to work. There's a cathedral on the way there.
Switch some cavalry production to infantry. Cavalry has probably outlived it's usefullness by now.
Syracuse has 6 happy and 6 unhappy. Cathedral queued to build after factory completes next turn.
Bonn needs a cathedral. University will complete next turn, so cathedral is queued to build next.
Cavalry in Salzberg changed to police station. This one has a happiness problem too, and the police station will help combat war weariness.
Queue cathedral in New Hamburg to build after the factory completes in two turns.
Queue police station to build in New Munich after the factory completes in two turns.
Queue police station in New Heidelburg to build after the factory completes in three turns. Lots of corruption there.
Switch cavalry in Zimbabwe to cathedral.
Massive overirrigation in many former AI cities. Some growth needs to be curbed here to avoid disorder.
Battlefield Medicine completes at Cologne.

(1) 1834AD:
I decide against building more troops until they're needed. We have large stacks of cavalry, infantry and artillery in the cities bordering Rome and I don't see the point of paying maintenance when the threat right now is minimal. Only Babylon is at war with us, and they're halfway across the world.
I drop science all the way down to 20%, still get Mass Production in 1 turn, and net 1150 gold for upgrades and rush-builds.
I do my usual trick of stacking infantry, cavalry and artillery outside a city, this time it's Palmyra that play host to the piles. We have HUGE numbers of cavalry.
Some buildings are rushed.
Babylon and Persia sign a peace treaty.
We learn Mass Production. Motorized Transportation is ordered.

(2) 1836AD:
Science up to 80% gets us tanks (not panzers) in 5 turns.

(3) 1838AD:
Start fixing the chronic overirrigation problems at some cities.
Russia decides to declare war on us. I really don't know what Schitzo Cathy thinks she's trying to achieve here. Too funny, I'll let them send their cavalry (not cossacks) to their death as they land on our shores.

(4) 1840AD:
Russia loses 5 cavalry, we lose none and promote a veteran to elite.
Iroquois and America sign a military alliance against Babylon and Iroquois declares war. Since Egypt is also at war with them, I can see why nothing has been sent in our direction.
France and Rome sign a military alliance against Greece. France declares war.

(5) 1842AD
A Russian ironclad is sunk, but their galleon survives an ironclad attack.
Zululand and Russia sign a trade embargo against us.
England and Russia sign a trade embargo against us.
Several cities switched to wealth as they complete infrastructure projects.
We lost our furs and our gold per turn goes down to -225. We had a HUGE gold per turn deal with someone.

(6) 1844AD
Give Ghandi Scientific Method in exchange for furs.
Drop science to 10%, and still get Motorized Transporation in one turn. And 1000 gold too.

Notes:
Motorized transporation due in 1 turn. Remember to up the science rate again.
I'm trying to assemble an invasion fleet at New Hannover. Several destroyers and ironclads are in the area, and there are two transports on their way. Time to head North and invade the Babylonian outposts.
Stacks of cavalry, infantry and artillery can be found outside Palmara near the Roman border.

Have fun!

File: German Equality - 1844AD
 
Thanks for playing Steve!

I built up alot of Cavalry to go to war with Rome eventually, but then the Bab war came up.

Wow, war with Russia? Arent they being wiped out by Egypt? :rolleyes: What is Schitzo Cathy up to? :lol:

I wont play this again until a few more players have a chance..
 
I built up alot of Cavalry to go to war with Rome eventually
That's what I figured, however, many cities were STILL building cavalry even though infantry were available. Rome also has riflemen. Infantry have the same attack strength as cavalry, but their 10 defence would have Caesar bashing his head against a brick wall on the counter-attack.

I would make peace with Russia and Babylon and attack Rome as soon as possible. Before they get replacable parts. Let's claim the island for ourselves. If you do that you might want to move the palace again. It's way too close to the forbidden palace.
 
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