That works, thanks a lot!Lawrencelot... Check your Labels.txt file. Add the Word Unknown between the entries PING and HOST. This provides a space and shifts the lines to correct the Steam Version.
Save a Copy of the Original if you play on Steam.
That works, thanks a lot!
I also had to put the mod in the Conquests/Conquests folder, not Conquests/Scenarios or just Scenarios. First Civ III mod I've played, looking good so far!
The person that found this "fix" for the Steam Version probably decided to make the Word "Unknown" to add to the Labels.txt for the Steam Version but I believe it could be almost any word simply to make a shift in the Labels.txt to correct what the Game "reads". So it is Not the Word that matters but the Space it causes to shift the remaining text lines in the file.
Not exact;y sure why Steam has this shift in the labels.txt for their Steam version to play the Game on Steam, however, it is a simple enough fix to correct..
*The original Game plays ALL Scenarios with a 1 pixel line of Magenta on the right side of the Civilopedia in Game due to an error in programing. This happens Only in Scenarios but there is a fix for this by "Antal1987".
*And another file you might find helpful for the Conquests .ini file to adjust the game as you want.
I believe Civ III/Conquests remains the Best version of the Civ Game and is the easiest to Modify
Began to play (now I am in the middle of the second era). Graphically accurate mod, technical problems was not revealed. Some additions to RAR are logical, some - are a little disputable, but do not cause rejection.
Gratitude to the author for the big and thought-over work.
Concerning the fact that it seems to me a problem. Because protective units with a force "3" demand the copper resource, many countries strongly are late with their production. Result - a possibility of early aggressive expansion of the human, much more extensive and simple, than in original RAR.