I just double checked and the grassdetail is in the zip I uploaded here.looking in the folder, i dont see a grassdetails??
"Art/Terrain/Textures/Land/GrassDetail.dds"
I just double checked and the grassdetail is in the zip I uploaded here.looking in the folder, i dont see a grassdetails??
I just double checked and the grassdetail is in the zip I uploaded here.
"Art/Terrain/Textures/Land/GrassDetail.dds"
Both, they are one and the same. The links in the modmod titles links to the attachments below.I think i know what your problem is here, , ,you have 4. Terrain graphics:, and it take you to a download , but you also have terrain in the attached, so which one is correct??
Both. The links in the modmod titles links to the attachments below.
I don't see how they could be.but they are different,
Not sure what could be wrong with the dds files. But TB did mention that there was some strange error messages during the period my water terrain graphics was on the SVN; I hypothesized that it was related to what i did in CIV4WaterPlaneInfos.xml.and i just d/led the attached Terrain, it it comes back as a python error for some reason??
Traceback (most recent call last):
File "BugInit", line 128, in callInits
File "MusicUpdate", line 32, in init
File "e:/main/civilization4/warlords/assets/python/system\random.py", line 249, in choice
IndexError: list index out of range
EDIT: From what i see, you left out the very 1st part of CIV4WaterPlaneInfos?? OK that didnt matter, i tried it . .
EDIT EDIT: In featuresInfo i get the attached?? there are 2 more lines added from the SVN, but i dont see a new schema?
EDIT EDIT EDIT: ok i tried all 3 XML's and they still come back with that python error, so it must be something in the dds files ITSELF??
OK new terrain loads without any errors this time, but again, for me, the ocean is to dark, and now there are "squares" in them when i zoom out a little?? (pic 1)
Also, the grass looks more like a yelloowish (something)?? again IMPO
does everyone like the silver mountains, or would brown be better, or what??
The squares are from the 'show grid' toggle.
No, the squares would have looked completely different with the square grid toggle mode.
Like SO I am getting the lines/squares. I am also getting a line of ocean between the coastal waters and the land plots.
BtW these are slightly better than the default graphics for me but I still can't play with them for long before getting the same effects as with the default, ie nausea and the copper smell.
Questdog's terrain pack is here. I have not tried it with this terrain pack as the base yet.
I was aiming for something like this with plains:Also, the grass looks more like a yelloowish (something)?? again IMPO
I was aiming for something like this with plains:I agree that the plains are a bit too yellow at the moment.Spoiler :![]()
I'm still trying to figure out why you and DH get a strange white grid in water tiles, I have yet to reproduce it here.
I don't mind a bit off topic, I myself wondered where Questdog's terrain pack were.
I have not changed the "Muddy" terrain yet. And I haven't changed the name of any C2C stock terrains...If you were going for plains, just look at the work you wrote (plains) not grass, and besides at least from where i am from i dont see that kind of vegetation hardly anyplace. . and that was not plains, i believe it was "mud", or am i wrong here?
OK new terrain loads without any errors this time, but again, for me, the ocean is to dark, and now there are "squares" in them when i zoom out a little?? (pic 1)
Also, the grass looks more like a yelloowish (something)?? again IMPO
does everyone like the silver mountains, or would brown be better, or what??
I hate the mountains as they are and in the next update they will be changed.
I will consider lightening the ocean further, but it will make it difficult to differentiate polar, tropical and regular oceans.