CivScientist
Warlord
- Joined
- Nov 7, 2005
- Messages
- 125
Suppose you're playing Deity as an arbitrary civ and you find yourself in a food heavy, production starved start. Suppose you see flat grasslands as far as they eye can see. Are there any strategies to make the most of this situation?
I've pretty much written off production starved starts at this point as just being a difficulty level harder than expected. Still, sometimes I don't want to generate a new map. Is there anyway to make lemonade out of grasslands?
I'm mostly looking for strategies that can be utilized by any civ, although, I'm still open to civ specific strategies. I'm also looking for strategies that use the land you've got rather than rush a neighbor and fail early. That's not to say you don't play any less aggressively as you normally would. Only that you shouldn't play more aggressively unless those grasslands somehow give you an advantage in combat.
So, thoughts?
I've pretty much written off production starved starts at this point as just being a difficulty level harder than expected. Still, sometimes I don't want to generate a new map. Is there anyway to make lemonade out of grasslands?
I'm mostly looking for strategies that can be utilized by any civ, although, I'm still open to civ specific strategies. I'm also looking for strategies that use the land you've got rather than rush a neighbor and fail early. That's not to say you don't play any less aggressively as you normally would. Only that you shouldn't play more aggressively unless those grasslands somehow give you an advantage in combat.
So, thoughts?