JFD
Kathigitarkh
Logs. The more logs I have about the issue, the more I can narrow down the cause.
Logs. The more logs I have about the issue, the more I can narrow down the cause.
- Yes! This is awesome change! I always was like "noooo" after my Scout upgraded to Archer. Hey, I produce Scout to be scout and for scouting, I don't wanna military ranged unit
This is not exact solution that I wanted, but it will be easy to lvl him up to lvl 5, so I'll have my Scout back
- Isn't this enough for fixing incompatibility?
In: JFD's Exploration Continued Expanded (v 14)\Components\Exploration\Core\
File: Exploration_ModSupport.sql
Add: what is bolded
Code:INSERT INTO Buildings (Type, BuildingClass, Cost, GoldMaintenance, PrereqTech, Description, Civilopedia, Strategy, Help, ArtDefineTag, MinAreaSize, CorporationHQID, CorporationID, CorporationMaxFranchises, CorporationHelper, NumTradeRouteBonus, NeverCapture, HurryCostModifier, IconAtlas, WonderSplashImage, Quote, PortraitIndex, [B]FreeBuildingThisCity[/B]) SELECT 'BUILDING_JFD_SCENTED_COMPANY_HQ', 'BUILDINGCLASS_JFD_SCENTED_COMPANY_HQ', Cost, GoldMaintenance, PrereqTech, 'TXT_KEY_BUILDING_JFD_SCENTED_COMPANY_HQ', 'TXT_KEY_CIV5_BUILDINGS_JFD_SCENTED_COMPANY_HQ_TEXT', 'TXT_KEY_BUILDING_JFD_SCENTED_COMPANY_HQ_STRATEGY', 'TXT_KEY_BUILDING_JFD_SCENTED_COMPANY_HQ_HELP', ArtDefineTag, MinAreaSize, 8, 8, CorporationMaxFranchises, 'TXT_KEY_CORP_HELPER_JFD_SCENTED_COMPANY', 2, 1, HurryCostModifier, 'JFD_EXPLORATION_CORPORATION_ATLAS', WonderSplashImage, Quote, 0, [B]'BUILDINGCLASS_JFD_SCENTED_COMPANY'[/B] FROM Buildings WHERE Type = 'BUILDING_FIRAXITE_MATERIALS_HQ' AND EXISTS (SELECT * FROM JFD_GlobalUserSettings WHERE Type = 'JFD_EXCE_EXPLORATION_RESOURCE_ADDITIONS_LUXURY' AND Value = 1) AND EXISTS (SELECT * FROM JFD_GlobalUserSettings WHERE Type = 'JFD_EXCE_COMMUNITY_BALANCE_PATCH' AND Value = 1);
- But it won't fix broken YnAEMP screen with CBP, right?
RE the problem people are having with the combo of ExCE, ynaemp v24 and More Luxuries, didn't someone mention (in another thread I think?) that they got around it by using the More Luxuries standalone mod instead of the component one installed with CPP? I'll check if I can find the post in question, but until then, it might be worth trying.
Did you try non-EUI CPP? I don't know, after I switched from EUI to non-EUI I haven't any CTDs and I haven't problem with YnAEMP screen. Strange.Broken YNAEMP setup screen - "UNKNOWN NUMBER OF PLAYERS" issue. It works with More Luxuries OR ExCE, but not both.
Did you try non-EUI CPP? I don't know, after I switched from EUI to non-EUI I haven't any CTDs and I haven't problem with YnAEMP screen. Strange.
I haven't yet, but it's worth a shot. Seems a shame, though. I really like EUI.
I don't think its EUI. I've traced the issue down, and I think it happens whenever something interferes with one of the Minor Civ support tables - which would explain why I can never XP this problem. I've added a measure of safety in the event of this for the next update - hopefully it'll work.
How much XP is needed to get to level 5? I might undo the cap, or bump it up to that.
But you should still be able to generate XP from fighting.
I had this same issue yesterday. One of my scouts was sitting at level 4 *forever*, unable to get that last 40xp needed to hit level 5. And I need to annex the Cossaks to so I can improve their Feathers!
Idea: anyway we can give Great Merchants and / or Dignitaries the ability to improve tiles within Tribal lands, like you're working out some deal with them to trade for the resources they have without fully annexing them? Or maybe you can start improving their tiles once you build their consulate. For all I know you can already do that. I haven't built the consulate because I'm planning on annexing them once I finally get the Great Scout.
I agree that there should be an easier way to get Great Scouts. I can't recall, can they be bought at some point as Great Scouts/Explorers outright?