Exploration thread

Nice map!

This suggests that new curraghs should head NW off our northern coast to meet another civ. Perhaps we should station a curragh there at all times to hail passers-by.
 
In one of my final acts as First Chairman for term three I am very happy to announce the recipient of the first ever First Chairman's Award of Excellence. This award is intended for the Council Member who goes above and beyond in contributing to the success of The Council. It is my sincere hope that future First Chairmen will recognize Council Member's who make extraordinary contributions and my most fervent hope that all of us on the Council will do our utmost to make The Council the best that it can be.

Without further ado I'd like to get on with the presentation. Well, maybe a lilttle more ado. ;) It is fitting that the first ever First Chairman's Award of Excellence goes to a Council Member who took what was once mere speculation and turned it into a theory we can test. Not just any theory, but a theory that (if proven correct) will allow The Council to reach out and explore our world in a systematic and profitable way. This is indeed a celebration of what science can do! Many of us contributed ideas that led to the final theory and honorable mention goes to both Niklas and dl123654 but the man of the hour, and the recipient of the first ever First Chairman's Award of Excellence is Council Member Aigburth! :clap: This small token :trophy: is in recognition of the wonderful and exciting work done in predicting the locations of land masses of our world. Well done! :clap: [party] :thanx: Speech! Speech!

EDIT: Here's the latest from Chamsuri (turn 60). Looks like the theory is holding up!

 
Congratulations, Aigburth, an effort well worth this exciting award. :bowdown:

Both reward and stimulation, this Award will guide our members to highest performance, a nice invention, worthy chairman! :thumbsup:

(However at first I had thought this award would go to unsinkable Chamsuri whose brave sailors opened new perspectives and hope for our people by finding true friends and allies where nothing else than water seemed to be...)
 
In one of my final acts as First Chairman for term three I am very happy to announce the recipient of the first ever First Chairman's Award of Excellence. This award is intended for the Council Member who goes above and beyond in contributing to the success of The Council. It is my sincere hope that future First Chairmen will recognize Council Member's who make extraordinary contributions and my most fervent hope that all of us on the Council will do our utmost to make The Council the best that it can be.

Without further ado I'd like to get on with the presentation. Well, maybe a lilttle more ado. ;) It is fitting that the first ever First Chairman's Award of Excellence goes to a Council Member who took what was once mere speculation and turned it into a theory we can test. Not just any theory, but a theory that (if proven correct) will allow The Council to reach out and explore our world in a systematic and profitable way. This is indeed a celebration of what science can do! Many of us contributed ideas that led to the final theory and honorable mention goes to both Niklas and dl123654 but the man of the hour, and the recipient of the first ever First Chairman's Award of Excellence is Council Member Aigburth! :clap: This small token :trophy: is in recognition of the wonderful and exciting work done in predicting the locations of land masses of our world. Well done! :clap: [party] :thanx: Speech! Speech!

EDIT: Here's the latest from Chamsuri (turn 60). Looks like the theory is holding up!


:blush:

Thanks! though I think a lot of the credit should go to Niklas for spotting the possibility in the first place :goodjob:

I am becoming very enthusiastic about this game, we have a great team and if we can keep the level of analysis, attention to detail and most of important of all, discussion, then I think we will have a great chance in this game.

:cheers:
 
Congratulations, Aigburth, an effort well worth this exciting award. :bowdown:

Both reward and stimulation, this Award will guide our members to highest performance, a nice invention, worthy chairman! :thumbsup:

(However at first I had thought this award would go to unsinkable Chamsuri whose brave sailors opened new perspectives and hope for our people by finding true friends and allies where nothing else than water seemed to be...)

Yes the crew of Chamsuri deserve our highest honours, maybe we should have seperate awards for in-game heroics and work done by team members?
 
Here! Here! 3 Cheers for Aigburth! :beer:

Excellent idea Donsig! And an excellent first choice as well. A high standard has been set.

And I agree, we need to do something special at some point to memorialize the Unsinkable Chamsuri.
 
:goodjob: Great idea donsig, and great choice too! :clap:

And yes, I agree that we should have a hall of fame for outstanding performances in-game as well. How about starting a thread for that and asking for it to be stickied?

@Aigburth: Having a quick epiphany is one thing, it was your hard work that made the difference. Yours is the Excellence! :)
 
Excellent work, and deserved praise.

If we are the only ones who have cracked this one, we have a massive advantage over the other teams. Not mentioning our early contact...
:D
 
Now that we have a theory giving us the locations of other continents and we're building curraghs again. It is time to develop a strategy for making more contacts.

It now appears very likely that we are all two turns in open water away from each other. That is, two turns via curragh or galley. Note that a galley with Great Lighthouse benefits can safely sail anywhere. :eek:

The brave Chamsuri has spent 4 turns on the open sea to reach the land of the FREE. It now appears that if we had explored the shallows spotted by CC The Chamber, we could have reached FREEland in only 2 turns of unsafe water.

The first issue before The Council is where to send our new curraghs. We have the partially explored shallows to the NW that we are sure should lead to a new contact. There should also be shallows to the SW, just beyond the point of our furthest explorations. I think there should be shallow water to the SE of The Bayou, as well.

My suggestion is that we send curraghs from The Bayou to the SE and SW (in either order) while we found Brown Dot on the coast and build curraghs there for exploring the NW.

The final issue to decide is what to do with Chamsuri. The choices are map the coast of FREEland or strike out once more for uncharted lands. There should be shallows to the N-NE of Chamsuri's turn 60/61 position and two turns in open water would gain us another continent. Sailing counter-clockwise from that point should bring another contact. So, which is better, mapping or exploring?

As for recognition of game units, I'm all for it. We could give certain units titles (by renaming them). I also think that the name Chamsuri will live on in the future and be given to bigger, stronger and faster ships as we learn how to make them.
 
I can't open the save here at the office, and all I had to work off was the mini-map from Aigburth's map.
So maybe this proposal doesn't make sense, due to the fact I can't really count tiles at this resolution.
But my thinking went like this…
A) Let Chamsuri victory cruise and exploration down the FREE coast a bit, then make a final death defying, taking-up-arms against the cruel outrages of fortune kind of attempt to find another Civ.
B) Seeing as how any crossing, on any route, is going to require many turns at open sea, just take the most direct route, so that we're not tying up unit support with ships plodding out long circuitous routes… just to most likely sink eventually anyway.

But maybe this last one in particular is a big mistake, if the routes I've grossly indicated are massively more dangerous than other options.

061-ExploreProposal2.jpg


Finally, I'd just throw a word of caution that I don't think we want to burn TOO many shields into wild attempts. After all, we have the great fortune of already having found our most likely partner. I still think it's worth the effort of a number of ships… let's just not let the success of Chamsuri go to our heads and then go crazy! :)
 
General W, your proposed routes are the exact ones I suggested for curraghs coming out of The Bayou. I think if we follow your red arrow, we will spot shallows after one turn in the open sea. Same with the yellow route. This is guesswork since we haven't seen any shallows yet, but fits in with our grand unifying theory. The remaining land mass should be to our NW along the route partially explored by CC The Chamber. We can continue exploring that route with a couple curraghs from Brown Dot.

If our theory is correct we'll need (on average) four curraghs to find each of our rivals. :hmm: 4 curraghs times 4 rivals times 15 shields per curragh is 240 shields versus 300 for the GLH.

In any event, I think we should let Chamsuri map the coast of FREE.
 
If our theory is correct we'll need (on average) four curraghs to find each of our rivals. :hmm: 4 curraghs times 4 rivals times 15 shields per curragh is 240 shields versus 300 for the GLH.
GLH is not only for meeting rivals but an important brick in our defensive strategy. :old:
In any event, I think we should let Chamsuri map the coast of FREE.
I'd rather let him try a quick attempt for another crossing soon as the General suggested. Early contacts to more other rivals might give us a good economic position as the tech broker and researcher. :hmm:
 
I'd rather let him try a quick attempt for another crossing soon as the General suggested. Early contacts to more other rivals might give us a good economic position as the tech broker and researcher. :hmm:

In fact next turn he can go two tiles east, hopefully he will see shallows in the same position as we observed near our island.
 
In fact next turn he can go two tiles east, hopefully he will see shallows in the same position as we observed near our island.
True, but if we do this we lose the chance to scout at least the Eastern Seaboard of FREE, and we don't get that big of a gain in our likelihood to reach the other continent, as we'll still have (I think) 7ish turns out to open sea (with breaks) to join up with that other passageway and then make it down like we just did to get to FREE.
 
Now that we've met the other Scientific civ, I'd much rather put shields into the Great Lighthouse than curraghs.

What will we gain by more contacts?... We stand more to gain by keeping other civs from finding the two of us, than we will lose by not trading with them.

Am I making sense? Maybe not, but I think I am. :)
 
Am I making sense? Maybe not, but I think I am. :)
:D

You are right, the most important ally is found. But it could improve our position if we meet other before they meet others :crazyeye:

I would love to add techs from extern ourselves rather than rely on FREE to share their contacts with us...

Meeting a new trade partner is always an opportunity to rethink your current agreements (which we of course won't do).
I'd rather like us in that position than FREE :)
 
I also think it's important to find the approaches to our land, if only to station units to block access to us. I don't mind being isolationist but we benefit from contact by knowing what techs and resources the others have. We don't have to trade with them just because we meet them.
 
A note about blocking access to us: This should be done very soon, indeed!

We could leave a single curragh on those single shallow tiles (reefs, I suppose :))
 
Agree, but we don't really have curraghs to spare atm.

EDIT: on Turn 62, Chamsuri again confirmed our map:
MTDG2_62cham.jpg


We could still try to cross the shallows, or we can continue exploring the coast of FREE. In the latter case, it would be polite to ask them permission to pass.
 
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