Resource icon

Extra Human-Player Units at Game Start 1.05

Got caught up with real life there for a bit, but I had a chance to play with this finally.

Thanks @gyogen2, your idea worked really well, I modified to expand outwards and it seems to be working. I've uploaded the script in case anyone is interested.

I haven't come up with a clever way to not skip tiles once you move further away from the start position. That will have to be a project for another day.
 

Attachments

Anyway you could re upload this mod on the steam workshop since it seems this mod does not work with new Australia update
 
Hi, I apologize in advance but I do not speak English well.
I posted a picture where with your script I set 9 warriors and 9 workers.
With offset = 1 units are positioned with a tile of space between the units
With offset = 2 the tiles of space become 2.
It looks like you only consider 6 tiles per offset.

 
Great mod, thanks. However, I don't want the first three techs to be already researched. How can I change that in the mod? Also, I want to add fatih :( Is that possible?

Thanks
 
I answered my own question...

In order to allow this mod to auto enable in gathering storm you need to do is...

<quote>Mods can be tagged as compatible by either adding "<CompatibleVersions>2.0</CompatibleVersions>" to the properties section of the modinfo or by marking compatible versions in the project page of ModBuddy<\quote>

I found the answer here...


https://www.google.com/amp/s/amp.re...can_i_take_a_dlc1_mod_and_make_it_compatible/
 
Last edited:
Thank you very for this very useful mod. I'm on a Mac and probably
wouldn't be playing Civ 6 if it weren't for it (as well as World Builder and
Really Advanced Set Up Lite). Your kindness in helping people having
problems is also very much appreciated.
 
Back
Top Bottom