Fall from Heaven 2 civ idea

bryan98773

Chieftain
Joined
Jun 27, 2007
Messages
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so i have this idea for a civilization from fall from heaven 2. the problem is im too technologically challenged to do it myself. so heres the general idea.

DESCRIPTION

Order of the Circle- The Order consists of godless men who believe that the gods have left the world to men at the signing of the Compact. They also believe that the Order's destiny is to conquer Erebus and form a society where anyone can rise to riches through skill with both sword and magic. Anyone can challenge any higher ranking citizen for his position but must best him in combat. This ritual of combat is carried out no rules save it must be one on one. Poison, magic and any weapons are allowed. The society is organized into sects of people specializing in different mana types. These sects are named by color according to the mana type used by the members. The society is extremely feudalistic, but all the different sects are equal.

The circle represents the order's belief that all ages come and go in circular cycles. The age begins and becomes more powerful until it reaches the climax, then it begins to fall until an event of epic proportions occurs where Erebus falls to chaos before the next age begins. The Order believes that Mulcarn's death was the epic event in the Age of Ice and that the current state is the chaos before the Age of Rebirth. They also believe that the only way the Age of Rebirth will be successful is if they lead the way into it, which explains their fanatical crusade of all Erebus.

No one knows exactly how the Order was created except that the founder is extremely powerful with a sword and every mana type. He claims to be a remnant from the Age of Magic with spellcasting ability greater than Kylorin's. The founder is only known as The Head of the Circle and he rules with absolute power. He claims his goal is to unite Erebus under the banner of man and never allow the gods to interfere with the matters of men again. A good deal many of the Grigori have left their cities to join the Order because they believe the gods must be forcibly ousted from Erebus.

SPECIAL UNITS

serf of the "" circle- lvl 1 spells
requires copper, bronze working, knowledge of the ether
power is 4, move is 1
can only use bronze weapons
only 3 for each "" circle is allowed

squire of the "" circle- lvl 2 spells, requires a serf
of level 4 or greater
requires iron, iron working, sorcery
power is 7, move is 1
can only use iron weapons
only 2 for each "" circle is allowed

knight of the "" circle- lvl 3 spells, affinity for
mana type. requires a squire of lvl 6 or greater,
requires strength of will, mithril working, mithril
power is 11 with +1 of "" combat, move is 2
can only use mithril weapons
only 1 for each "" circle is allowed

elite guard- power 14/8, no access to magic
requires fanaticism, rage

head of the circle- hero, power 19 w/ +3 death combat
can learn all spell types, starts with same spells as
an adept would, need to train to get more
requires divine essence, strength of will, mithril
working

CIRCLES

black circle-death
golden circle-body
blue circle-water
indigo circle-air
violet circle-enchantment
green circle-nature
bronze circle-law
light circle-mind
red circle-fire
orange circle-chaos
grey circle-shadow
white circle-life
yellow circle-sun
silver circle-spirit
brown circle-earth
clear circle-entropy
pure circle-metamagic

IDEAS

world spell would be similar to rites of oghma, but only within their own borders

the different circle types would require a mana node of the specific type

the palace would produce law, mind and body mana

all the serfs, squires and knights, and elite guards would have loyalty

they would be able to build an arena and do arena battles

leader would be the head of the circle

leader attributes would be aggressive, agnostic, and arcane

so i would really appreciate if someone is interested enough to actually create the civ.
 
i wouldnt just sit back and come up with new ideas. the only thing i cant do is the coding for the civ, so i would do the reskins of the units and things like that that dont require knowledge of how to code. i was asking for help.
 
a radicalization of Grigori, heh? Nice :D

Actually, it is quite easy to mod the xml for your civs. Download Notepad ++ (it's free and make your editing xml much easier), then see all the xml files and try to copy/edit them to suit your civs. Believe me, after one or two tinkering with xmls, you'll be in modding frenzy (and forgot to play XD).

I think the files you need to edit is (in order of importance) :
CIV4UnitInfos.xml --> to add your units
CIV4UnitClassInfos.xml --> to add your unit class and limit them to 1, 2, or 3
CIV4SpellInfos.xml --> to add arena challenge
CIV4PromotionInfos.xml --> to add 'circle of xyz' promo, if needed

Here some crude guide to add your units :
1.
Add a unit combat for each units you want to make (Squire of the Black, Squire of the Golden, etc) in CIV4UnitClassInfos.xml, and set <iMaxPlayerInstances> as you wish (-1 = unlimited, 1 = 1, 2 = 2, etc)

2.
Add a unit type for each units you want to make in CIV4UnitInfos.xml. Fill <PrereqBonuses> with appropriate mana, give correct stats, etc.

After that, you can edit the CIV4SpellInfos.xml and CIV4PromotionInfos.xml.
 
thank you so much. i understand most of it now, but theres one little problem. where are all the files for the game?? i looked in the folder where i installed it but could not find any of the actual game files besides saves and such.:confused::(
 
where do i find the art files for axemen, swordsmen and champions and where would i put them after editing?
 
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