bryan98773
Chieftain
- Joined
- Jun 27, 2007
- Messages
- 10
so i have this idea for a civilization from fall from heaven 2. the problem is im too technologically challenged to do it myself. so heres the general idea.
DESCRIPTION
Order of the Circle- The Order consists of godless men who believe that the gods have left the world to men at the signing of the Compact. They also believe that the Order's destiny is to conquer Erebus and form a society where anyone can rise to riches through skill with both sword and magic. Anyone can challenge any higher ranking citizen for his position but must best him in combat. This ritual of combat is carried out no rules save it must be one on one. Poison, magic and any weapons are allowed. The society is organized into sects of people specializing in different mana types. These sects are named by color according to the mana type used by the members. The society is extremely feudalistic, but all the different sects are equal.
The circle represents the order's belief that all ages come and go in circular cycles. The age begins and becomes more powerful until it reaches the climax, then it begins to fall until an event of epic proportions occurs where Erebus falls to chaos before the next age begins. The Order believes that Mulcarn's death was the epic event in the Age of Ice and that the current state is the chaos before the Age of Rebirth. They also believe that the only way the Age of Rebirth will be successful is if they lead the way into it, which explains their fanatical crusade of all Erebus.
No one knows exactly how the Order was created except that the founder is extremely powerful with a sword and every mana type. He claims to be a remnant from the Age of Magic with spellcasting ability greater than Kylorin's. The founder is only known as The Head of the Circle and he rules with absolute power. He claims his goal is to unite Erebus under the banner of man and never allow the gods to interfere with the matters of men again. A good deal many of the Grigori have left their cities to join the Order because they believe the gods must be forcibly ousted from Erebus.
SPECIAL UNITS
serf of the "" circle- lvl 1 spells
requires copper, bronze working, knowledge of the ether
power is 4, move is 1
can only use bronze weapons
only 3 for each "" circle is allowed
squire of the "" circle- lvl 2 spells, requires a serf
of level 4 or greater
requires iron, iron working, sorcery
power is 7, move is 1
can only use iron weapons
only 2 for each "" circle is allowed
knight of the "" circle- lvl 3 spells, affinity for
mana type. requires a squire of lvl 6 or greater,
requires strength of will, mithril working, mithril
power is 11 with +1 of "" combat, move is 2
can only use mithril weapons
only 1 for each "" circle is allowed
elite guard- power 14/8, no access to magic
requires fanaticism, rage
head of the circle- hero, power 19 w/ +3 death combat
can learn all spell types, starts with same spells as
an adept would, need to train to get more
requires divine essence, strength of will, mithril
working
CIRCLES
black circle-death
golden circle-body
blue circle-water
indigo circle-air
violet circle-enchantment
green circle-nature
bronze circle-law
light circle-mind
red circle-fire
orange circle-chaos
grey circle-shadow
white circle-life
yellow circle-sun
silver circle-spirit
brown circle-earth
clear circle-entropy
pure circle-metamagic
IDEAS
world spell would be similar to rites of oghma, but only within their own borders
the different circle types would require a mana node of the specific type
the palace would produce law, mind and body mana
all the serfs, squires and knights, and elite guards would have loyalty
they would be able to build an arena and do arena battles
leader would be the head of the circle
leader attributes would be aggressive, agnostic, and arcane
so i would really appreciate if someone is interested enough to actually create the civ.
DESCRIPTION
Order of the Circle- The Order consists of godless men who believe that the gods have left the world to men at the signing of the Compact. They also believe that the Order's destiny is to conquer Erebus and form a society where anyone can rise to riches through skill with both sword and magic. Anyone can challenge any higher ranking citizen for his position but must best him in combat. This ritual of combat is carried out no rules save it must be one on one. Poison, magic and any weapons are allowed. The society is organized into sects of people specializing in different mana types. These sects are named by color according to the mana type used by the members. The society is extremely feudalistic, but all the different sects are equal.
The circle represents the order's belief that all ages come and go in circular cycles. The age begins and becomes more powerful until it reaches the climax, then it begins to fall until an event of epic proportions occurs where Erebus falls to chaos before the next age begins. The Order believes that Mulcarn's death was the epic event in the Age of Ice and that the current state is the chaos before the Age of Rebirth. They also believe that the only way the Age of Rebirth will be successful is if they lead the way into it, which explains their fanatical crusade of all Erebus.
No one knows exactly how the Order was created except that the founder is extremely powerful with a sword and every mana type. He claims to be a remnant from the Age of Magic with spellcasting ability greater than Kylorin's. The founder is only known as The Head of the Circle and he rules with absolute power. He claims his goal is to unite Erebus under the banner of man and never allow the gods to interfere with the matters of men again. A good deal many of the Grigori have left their cities to join the Order because they believe the gods must be forcibly ousted from Erebus.
SPECIAL UNITS
serf of the "" circle- lvl 1 spells
requires copper, bronze working, knowledge of the ether
power is 4, move is 1
can only use bronze weapons
only 3 for each "" circle is allowed
squire of the "" circle- lvl 2 spells, requires a serf
of level 4 or greater
requires iron, iron working, sorcery
power is 7, move is 1
can only use iron weapons
only 2 for each "" circle is allowed
knight of the "" circle- lvl 3 spells, affinity for
mana type. requires a squire of lvl 6 or greater,
requires strength of will, mithril working, mithril
power is 11 with +1 of "" combat, move is 2
can only use mithril weapons
only 1 for each "" circle is allowed
elite guard- power 14/8, no access to magic
requires fanaticism, rage
head of the circle- hero, power 19 w/ +3 death combat
can learn all spell types, starts with same spells as
an adept would, need to train to get more
requires divine essence, strength of will, mithril
working
CIRCLES
black circle-death
golden circle-body
blue circle-water
indigo circle-air
violet circle-enchantment
green circle-nature
bronze circle-law
light circle-mind
red circle-fire
orange circle-chaos
grey circle-shadow
white circle-life
yellow circle-sun
silver circle-spirit
brown circle-earth
clear circle-entropy
pure circle-metamagic
IDEAS
world spell would be similar to rites of oghma, but only within their own borders
the different circle types would require a mana node of the specific type
the palace would produce law, mind and body mana
all the serfs, squires and knights, and elite guards would have loyalty
they would be able to build an arena and do arena battles
leader would be the head of the circle
leader attributes would be aggressive, agnostic, and arcane
so i would really appreciate if someone is interested enough to actually create the civ.