xienwolf
Deity
If iCon is negative and just HAPPENS to exactly equal iAdjustedFoodDifference you can still wind up with a 0 net result (can't happen on iCon positive because the other is restricted to always be positive or 0). But yeah... I don't see any possible lore justification for having a population natively produce food. It would be a strange mechanic doubtless, and interesting to try and balance out, but it just wouldn't make much sense.... (Here, play a Civ of Super-Farmers! Oh wait! Lichen-encrusted Treants! Oops, you realized the power of using Conquest! The world... it asplode)
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Eeehhhmmm...OK, I will bring it in the balance thread, then...
Beta is for the forums, alpha is what we're doing now. I have the same crashes in Fall Further too, so I'm not just sitting here hopping up and down because my mod doesn't work, sadly.
That'd be easier for me to fix, if the issues were somewhere I screwed up 