stupidnewbie
Warlord
- Joined
- Jun 19, 2008
- Messages
- 248
I don't mean to harp on this, but I'm playing a game where I gave the Doviello enough techs to make their war machine so I could try to capture it. 20 turns later, I entered the worldbuilder and gave them a siege workshop. They still haven't built it, because they were literally (and I know the proper usage of the word "literally"!) using all their cities to spam work boats, which they immediately scrapped and rebuilt because the worker_sea AI script can't figure out how to reach fishing resources.
from being near a river. Playing with a friend in a hotseat game (he was illians), his capital was on a flat grassland river valley, with nary a hill in sight. And building a temple of the hand would have actually been bad for him, as he'd lose the river commerce and gain nothing in return.
from ALL snow tiles, whether it's hills or flatlands. This essentially makes flatland almost worthless. A hill gives the same output +1
There's no reason not to get as many hills as possible. To be honest, I like them being self sustaining on any snow, but I'm thinking maybe flatlands should have +1
